Another IRC user mentioned that they would like to see a sort of game-time calendar plugin. I think this is a great idea. What I'd like to see is one that kept track of the days and by default emulated our current calendar system. Maybe make it customizable via a conf that would allow for custom 'week/month/year' ranges and renaming of the months. Ideally, this plugin would also output a json file so you could link it up with webapps or tie in statistics to it. You could hook into signs to allow for %YY-%MM-%DD format to display the date when the sign was created, or %calcount to update the sign 'daily' with a count of how long it has been there(Hi Visitor! This house was made %calcount days ago!) The plugin command could be based off of something like /calendar for command line options. There was an old plugin: http://forums.bukkit.org/threads/inactive-info-calendar-v1-51-track-the-days-271.2668/
A calendar thingymajig that counts ingame days would be rather fun actually. Or a framework that runs around that.
I'm guessing you wouldnt count seconds. You would count events of 12:00 passing, or watch for events like sunrise/sunset. Many servers run on-standard day/night cycles so you wouldnt want to count seconds anyway.
exactly what gimmic says I'm loving the sign/creation idea. Also nice to see would be an easy announcement made everytime a new day has begun which calls out the current day ex: "Day 312 has begun." With all those days counting and the new weather features I also thought about the 4 seasons. Summer: A lot of sun, almost no rain, no snow Spring: More rain than summer Winter: Lots of snow etc. etc. I guess you get it At the moment Snow is somehow always directly next to rain which looks kinda weird to me: http://www.youtube.com/watch?v=OCfpy0RHlAE However I have no understanding of plugin development for bukkit whatsover so what I just said about the seasons may be impossible in the current state of bukkit. If that is the case, I'm sorry
Nice. If it is split into seasons, it could be tied into the weather as mentioned above to give more realistic 'seasons'.
Done: http://forums.bukkit.org/threads/info-minecal-v0-1-an-in-game-calendar-system-684-714.14164/ Seasons aren't in there. As far as I know, this isn't possible at the moment. You can't call snow and rain at will, you can only say "let there be storms" and weather will activate. Hopefully this functionality will show up in the future.