Can't communicate with server list ping protocol 4

Discussion in 'Bukkit Help' started by Silarn, Mar 7, 2014.

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    Silarn

    This isn't technically a Bukkit issue - I've tried the most recent versions of the standard server as well as the Spigot server, and they all have the same problem for me.

    Essentially, I'm trying to set up a ping service for my website to give server status / player info / etc. I am able to use the fallback protocol (lists as 127) perfectly fine, but I get no response from protocol 4. I have used the same code to successfully parse other servers running 1.7.2, but for my own local server I have to fall back to the old protocol.

    I've even completely opened the local firewall for testing with no success.

    Is anyone able to shed any light on this?

    I've even tried hosting from both Windows and Linux, no change. Very confused!

    ---

    You can see this by going to http://wiki.rimpo.us -- feel free to create other wiki pages and test it using {{mquer:serverdomain.or.ip|port}} in the wikitext. The primary display uses the gamespy protocol, but there is a debug array that will be rendered below using the protocol response. It falls back to the old protocol if the new one sends no data.
     
  2. Offline

    Bobcat00

    Do you have query enabled? Post your server.properties and startup log.
     
  3. Offline

    Silarn

    Sorry for the long delay. It's enabled.

    Code:
    #Minecraft server properties
    #Mon Mar 17 22:29:45 CDT 2014
    generator-settings=
    op-permission-level=4
    allow-nether=true
    level-name=world
    enable-query=true
    allow-flight=false
    announce-player-achievements=true
    server-port=25565
    query.port=25565
    level-type=DEFAULT
    enable-rcon=false
    force-gamemode=false
    level-seed=
    server-ip=
    max-build-height=256
    spawn-npcs=true
    debug=false
    white-list=false
    spawn-animals=true
    hardcore=false
    snooper-enabled=true
    online-mode=true
    resource-pack=
    pvp=false
    difficulty=1
    enable-command-block=false
    server-name=SilCraft Redux
    gamemode=0
    player-idle-timeout=0
    max-players=20
    spawn-monsters=true
    generate-structures=true
    view-distance=10
    spawn-protection=16
    motd=A do-what-you-want server for SilCraft veterans.
    
    Server startup: http://pastebin.com/y62nvXvD
     
  4. Offline

    Necrodoom

    Locked. Unofficial builds are not supported here.
     
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