How i can do this?

Discussion in 'Plugin Development' started by Netox055, Dec 28, 2013.

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  1. Offline

    Netox055

    I need to know how i can do this:
    [​IMG]
    Sorry for my bad english. Im Argentinian =S
     
  2. Offline

    CeramicTitan

  3. CeramicTitan I think he is taking about the list when he hovers over the number of players. I would also like to know how to do this
     
  4. Offline

    bfgbfggf

    Maybe just edited code of CB/Spigot, in 1.7 server send full list of players to client, and it's must be possible to edit it in CraftBukkit/NMS code :D
    But I don't know where (And I don't need :p)
     
  5. Offline

    sgavster

    You can do it with protocol lib.
     
  6. Offline

    Netox055

    Thanks guys! I found a way to do it whit Protocol Lib.
     
  7. Netox055 might want to mark it as solved?
     
  8. Offline

    CeramicTitan

    can you paste the code?
     
  9. Offline

    HyrulesLegend

    I agree with CeramicTitan, could you paste the code? I've been trying this too.
     
  10. Offline

    sgavster

    Ignore the line numbers.. For me the forums are bad, that's what happens when I copy code :/
    CeramicTitan Max_The_Link_Fan

     
    CeramicTitan and bfgbfggf like this.
  11. Offline

    maro3333

    @sgavster can you make a plugin for this with config.yml and in config.yml to edin this message like motdplugin
    usemotd: true
    line1: server name line 1
    line2:server name line 2
    and something like this
    usehovertext: true
    and the hover text to be in hovertext.txt :)
    server owners will be happy :)
     
  12. Offline

    Funergy

    Wrong section in the forums!
     
  13. Offline

    bfgbfggf

    https://github.com/BukkitSmerf/FakeServer/releases
    meh.... PS: If you really want use it... wait for next release (it's almost finish, only some fixes :p)
    ScreenShots: https://imageshack.com/a/Q0Wq/1

    /sorry for offtop :p but it also have all code on github so you can see it :> but wait for next release :p with normal API, better and much faster code :>
     
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