Loading already generated chunks

Discussion in 'Bukkit Discussion' started by KaizenNeko, Oct 19, 2013.

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  1. Offline

    KaizenNeko

    With 1.6.4 the world now records the locations of Villages, Strongholds, Fortresses, Witch Huts, etc in preparation for 1.7.

    My question is, I have a map that is nearly 6000 blocks out from spawn in places and I don't really want to truck my butt through every chunk to update the map. Is there a plugin that can do this?
     
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    Lolmewn

    I know dynmap visits every chunk to make the images, but I'm not sure if it actually loads them into the server (might just read the files).
     
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    KaizenNeko

    I tried that and it doesn't actually load them. I had one stronghold already recorded, but the other 2 weren't added to the file after running a full render.
     
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    Lolmewn

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    Bobcat00

    Only 6000 blocks? Mine goes out 24,000 blocks. There's no way I can visit the chunks with strongholds or fortresses, because I don't know where they are!

    Looks like someone is working on a plugin for this: https://forums.bukkit.org/threads/load-all-chunks.177276/
    There may be others.
     
  6. Offline

    fafler

    I use WorldBorder for that. Or, I use WorldBorder anyway, and this is just a nice bonus feature. I've even moved some building and cut our map down in order to get a better transition to 1.7.

    Edit: Get Dynmap and a plugin that registers your chosen kind of area protection on the map. WorldGuard, GriefPrevention, Fations, most are supported. Now figure out the how big your world need to be. Set the border around the protected areas and use the fill and trim commands for WorldBorder.
     
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