Plugin category: - Suggested name: StopSpawnKill What I want: I would love a plugin which could protect my players from being spawnkilled. When PLAYER1 gets killed by PLAYER2 and PLAYER1 returns to his home where PLAYER2 is waiting to kill him again, I would like a protection. PLAYER2 won't be able to kill PLAYER1 for a set-amount of time. If PLAYER1 attacks PLAYER2 this protection should disappear and PLAYER2 may fight back. Also I would like it if I could disable this in some worlds. Ideas for commands: /ssk reload - Will reload possible changes IF there is a config to customise messages, time etc. Ideas for permissions: stopspawnkill.bypass stopspawnkill.reload (If you make config) When I'd like it by: As soon as possible I couldn't find any plugin that works like this, I hope I gave you enough information. If you have any questions please ask!
Thanks! You may post it on BukkitDev if you want! No hurry or anything, not at all. Just wondering if you are working on it or not? EDIT by Moderator: merged posts, please use the edit button instead of double posting.
Its Done, I'll post it up on BukkitDev. Expect a link soon. http://dev.bukkit.org/bukkit-plugins/stopspawnkill/
[quote uid=90646596 name="UnlitedOwns" post=1890497]Awesome! Could you give me a download link so I can give it a try? Thank you so much by the way![/quote] <Edit by Moderator: Redacted mediafire url>