PlotMe Auto

Discussion in 'Bukkit Help' started by MrQuartz, Jul 18, 2013.

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  1. Offline

    MrQuartz

    I want to know how to make claiming plots with command /plotme auto can cost for example 150$? Here is my config:
    Code:
    worlds:
      Plots:
        PlotAutoLimit: 1000
        PathWidth: 7
        PlotSize: 30
        BottomBlockId: '7'
        WallBlockId: '44'
        PlotFloorBlockId: '2'
        PlotFillingBlockId: '3'
        RoadMainBlockId: '98'
        RoadStripeBlockId: '98:3'
        RoadHeight: 64
        DaysToExpiration: 0
        ProtectedBlocks:
        - 54
        - 61
        - 62
        - 120
        - 94
        - 93
        - 84
        - 25
        - 355
        - 118
        - 117
        - 138
        - 140
        - 145
        PreventedItems:
        - '351:15'
        - '259'
        - '328'
        - '343'
        - '342'
        - '333'
        ProtectedWallBlockId: '44:4'
        ForSaleWallBlockId: '44:1'
        AuctionWallBlockId: '44:1'
        AutoLinkPlots: true
        DisableExplosion: true
        DisableIgnition: true
        economy:
          UseEconomy: true
          CanPutOnSale: false
          CanSellToBank: false
          RefundClaimPriceOnReset: false
          RefundClaimPriceOnSetOwner: false
          ClaimPrice: 150.0
          ClearPrice: 0.0
          AddPlayerPrice: 0.0
          DenyPlayerPrice: 0.0
          RemovePlayerPrice: 0.0
          UndenyPlayerPrice: 0.0
          PlotHomePrice: 0.0
          CanCustomizeSellPrice: false
          SellToPlayerPrice: 0.0
          SellToBankPrice: 0.0
          BuyFromBankPrice: 0.0
          AddCommentPrice: 0.0
          BiomeChangePrice: 0.0
          ProtectPrice: 0.0
          DisposePrice: 0.0
    usemySQL: false
    mySQLconn: jdbc:mysql://localhost:3306/minecraft
    mySQLuname: root
    mySQLpass: password
    globalUseEconomy: false
    AdvancedLogging: false
    Language: english
    allowWorldTeleport: true
    defaultWEAnywhere: false
    auto-update: false
    allowToDeny: true
    
     
  2. Offline

    Siickest

    It's already cost 150$
    ClaimPrice: 150.0
    ClearPrice: 0.0
     
  3. Offline

    MrQuartz

    Yes but when i type /plotme auto, it doesn't spend any money and i still get the plot...

    Come on people this is urgent to me! Because i start to spend my plots on people that almost never come to my server which they don't build anything on them, so please help!!!

    P.S. i have bukkit 1.6.2

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: Jun 3, 2016
  4. Offline

    Siickest

    If you claim them it won't cost as you are admin I guess..
     
  5. Offline

    MrQuartz

    nope, i deopped myself then...
    And i want it to nocost for /plotme auto and claim so for both claiming options...
     
  6. Offline

    Siickest

    You still got your permission in your permission files correct? Try tp one of your players and test.
     
  7. Offline

    MrQuartz

    i did it, and he also gets plot free...
    Any help from you other guys?

    I need to finish this in two days guys! Come on!

    Help people...

    This is Bukkit Help, after all...

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: Jun 3, 2016
  8. Offline

    chad53105

    stop mindless bumping of your thread. If someone knows the answer then they will tell you. I just use a plotme.maxplots.# node for my users. That way they cannot have more than they are allowed. plus the plugin was made for 1.5.2 R1 not 1.6.2. So your argument is invalid. Unless bukkit pushes a beta or RB, the plugin will not update. so you may want to ask at their page for help:
    PlotMe
     
  9. Offline

    MrQuartz

    well i am not afraid of people having too much plots, i want the cost of plot because i dont want to have empty plots from nooby people...

    so is there a way to fix tthis cost of plot "bug"

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: Jun 3, 2016
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