Perlin noise - World generation

Discussion in 'Plugin Development' started by MuisYa, Jul 16, 2013.

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  1. Offline

    MuisYa

    Hey everyone!

    Last days I've been working on creating 'small floating islands' in Minecraft, and I messed around with some random world generation.

    This does not work too well though, so I decided to learn perlin noise for world generation.
    The problem is that I can't seem to find good tutorials anywhere, is there somebody that knows a few tutorials? Or even someone who is experienced with perlin noise?

    Thanks alot, Harm-Jan
     
  2. Offline

    xTrollxDudex

  3. Offline

    MuisYa

    xTrollxDudex Thanks, but I have no idea on how to make this work inside of Minecraft world generation. That's the problem.
     
  4. Offline

    xTrollxDudex

    MuisYa
    Minecraft? Don't you mean bukkit? Bukkit has an interface for world generation ill check that out
     
  5. Offline

    MuisYa


    I want to create my own floating islands, (read the first post)

    That's why I need to know how perlin noise works. And also why I'm asking for a tutorial somewhere.
     
  6. Offline

    xTrollxDudex

    MuisYa
    Sorry but this is a bukkit specific forum please go to the minecraft forums or something. This doesn't happen to relate to plugin development or bukkit API does it?
     
  7. Offline

    MuisYa


    -_________________________-

    Are you kidding me?
    I'm making a plugin with perlin noise using Bukkit API, now go play somewhere else stupid troll.

    If you're not interested in answering this topic, just leave it, you don't have to post a reply anyway. But don't tell me to ask this somewhere else, if a moderator finds that this is too un-bukkit-related he will close the topic for us. Now leave.
     
  8. Offline

    xTrollxDudex

    MuisYa
    [​IMG]
    Actually you're the troll. You are telling me that you were messing around with minecraft, then the bukkit API, then tell me to look back at the main post, which said minecraft.

    All that aside, how about a quick look at probably the only plugin that uses perlin noise?
    GiantCaves source

    If you don't need help see yah
     
  9. Offline

    Polaris29

    MuisYa Here are some things you can look at:

    http://gamedev.stackexchange.com/qu...ating-land-masses-for-a-minecraft-like-engine

    http://freespace.virgin.net/hugo.elias/models/m_perlin.htm

    Saying "Last days I've been working on creating 'small floating islands' in Minecraft" doesn't necessarily mean he's messing with Minecraft's code. "In Minecraft" could just mean he's specifying the name of the game. Also, the definition of "in" in the context he used is "Expressing inclusion or involvement". And all Bukkit plugins involve Minecraft.

    But saying a Bukkit plugin is messing with Minecraft isn't exactly wrong either. The Bukkit API uses Craftbukkit which uses net.minecraft.server which is Minecraft. So Bukkit plugins technically mess around with Minecraft
     
    MuisYa likes this.
  10. Offline

    xTrollxDudex

    Polaris29
    I really dont care about this post anymore he doesnt need my help he gets no help from me. Period
    Besides- you answered it anyway.....

    Edit: actually it seems more like hes terraforming instead of doing something with code :p
     
  11. Offline

    MuisYa


    Thanks alot for the links, the last one I already found myself, but the first one looks pretty useful!
     
  12. Offline

    TnT

    1. This isn't 4 chan. Image spam should be left in the Offtopic section.
    2. If you do not wish to help, do not post in this thread. The problem was clearly articulated - you've derailed the thread by your petty bickering.
    3. Further behavior like this will result in warnings or bans. We are a welcoming, helpful community - your attitude in this thread contradicts that.
     
    MuisYa, creepers84 and molenzwiebel like this.
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