Solved Server Crashes!

Discussion in 'Bukkit Help' started by zaino60, Jun 28, 2013.

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  1. Offline

    zaino60

  2. you have a block of fire
    Code:
    Block type: ID #51 (tile.fire // net.minecraft.server.v1_5_R3.BlockFire)
    Block data value: 15 / 0xF / 0b1111
    in your world "world" at coordinates -2864,26,513 in chunk- 179,32 at 0,1,1
    Code:
    Block type: ID #51 (tile.fire // net.minecraft.server.v1_5_R3.BlockFire)
            Block data value: 15 / 0xF / 0b1111
            Block location: World: (-2864,26,513), Chunk: (at 0,1,1 in -179,32; contains blocks -2864,0,512 to -2849,255,527), Region: (-6,1; contains chunks -192,32 to -161,63, blocks -3072,0,512 to -2561,255,1023)
    just spend a minute and read the error log.

    to fix this, you'll either need to use MCedit on your map and remove it or use worldedit and remove the block using
    Code:
    //pos1 -2864,26,513
    //pos2 -2864,26,513
    then doing
    Code:
    //rep fire air
     
  3. Offline

    zaino60

    i did it, however it said "0 blocks has changed" because that coords were inside a survival games arena and after every game the survival games plugin regenerates all modified blocks of the sg arena (in this case, it extinghuied the fire)
    How can i do to stop this silly crashes? I mean just a simple fire entity crashed my server!
     
  4. Offline

    Lolmewn

    You might want to clear that chest from fire, also in the config of your SG plugin.
     
  5. Offline

    zaino60

    Okay i did it and it seems that isnt happening again, many thanks for help :D
     
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