Problem with the Plugin ''Lift''

Discussion in 'Bukkit Help' started by Mr.Crafter, Jun 27, 2013.

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    Mr.Crafter

    Hello community,
    I've got a problem with the plugin'' lift''.
    We have thus created a 4x4 with a lift of 3x3 Glassfloor insider. Everything works just fine now only if you push the button then automatically created at these 3x3 glassfloors 2 extra glass-blocks in front and at the back.
    Of course, now my question is how can I fix it.

    Code:
    # Config: Smaller values result in less lag. Lift speed less than 0.4 may not work well for non spout servers.
    # autoPlace will automatically move players to be fully in the elevator
    # checkGlass will make sure all floors have glass blocks (at the cost of possible lag when starting a lift)
    # preventEntry will prevent players from entering an active elevator (at the cost of possible lag when lifts are running)
    maxLiftArea: 16
    lowScan: -1
    highScan: 255
    debug: false
    autoPlace: false
    preventEntry: false
    preventLeave: true
    checkGlass: false
    floorBlock: GLASS
    redstone: false
    baseBlockSpeeds:
      IRON_BLOCK: 0.5
    STRING_oneFloor: There is only one floor silly.
    STRING_currentFloor: 'Current Floor:'
    STRING_dest: 'Dest:'
    STRING_cantEnter: Can't enter elevator in use
    STRING_cantLeave: Can't leave elevator in use

    http://dev.bukkit.org/bukkit-plugins/lift/
     
  2. Offline

    croxis

    I am not sure I understand your problem. If you can get some screenshots or video of the problem that will help.
     
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