So I had this idea for my server. I want 2 swords, one called "White Zephyr" and one "Black Zephyr". I want the white one to heal people when you hit them and the black one to do lots of damage. I want them to never break, and you can't put them in a chest or any storage container. If you can do just that part, it would still be nice. But add this part in and it would be awesome!I would like the swords to disappear every hour, but then reappear in some random persons inventory. I don't know if this is possible, but if it is please someone make this!
ezybuddy Specifically, how much damage and healing, and how should players get them? Also, should they be droppable?
Heal 2 hearts for the white. And does 12 hearts without armor for the black. So there are only two swords in the game, and so people get them by luck, every hour they disappear from the persons inventory, and then they reappear in someones who is online. They will get an announcement they they have it, and then the process will repeat. No dropping even when someone dies.
I can start this one in a few hours. I was thinking that damage amounts and times should be customisable. You ok with that?
I can start working on it in an hour or so. Is it ok if times and damage/heal amounts are customisable?
The swords shuffle around on the server now, i am working on making it so that they cannot be placed into inventories
Swords heal and cannot be dropped or placed in inventories. Just working out a few bugs, should hopefully be done tomorrow (today depending on timezones) BukkitDev page is awaiting approval. I will post the link once it goes live and the last 1 or 2 bugs are out. EDIT by Moderator: merged posts, please use the edit button instead of double posting.
Ezybuddy, this doesn't count for the bet btw. How much longer do you think it will be until it is done?
The bukkitDev page is here. This is the first plugin I have made a page for in a long time (maybe the first time on this account), so I really don't know.
ok, a couple things i noticed. 1: maybe you could make the message for when you get the sword be in red or something because its hard to notice in white 2: the swords have as much durability as an iron sword and can break. 3. the dark zephyr sword doesn't knock back the enemy when you hit them. 4. right now with the light zephyr its impossible to know if you hit the target or not, maybe you could add some way so people could tell? Other than those, ITS AWESOME, just like I hoped it would be! Thank you so much for making it! Another thing is that I changed the values for the dark zephyr so that it did 100 damage, yet it still took 2 hits to kill zombies, creepers, and skeletons. and... the swords can be deleted if someone does /ci while they have them... I figured out the problem with this issue. You must set up the config BEFORE the zephyr swords are added into the game, you cannot change it afterwards. After you upload the plugin, immediately change the config to what you want, then you can reload/restart the server to add the zephyr swords to the game. EDIT by Moderator: merged posts, please use the edit button instead of double posting.
there is a command in-game that should update the config: /zscreload. This also re-shuffles the swords and re-names them to the name in the config. Where does /ci come from?
Here is a picture of what i would like the black zephyr to look like ( I couldn't get the file to upload....) Stupid Bukkit Heres a picture WTF IT WONT UPLOAD! Please work this time stupid bukkit EDIT by Moderator: merged posts, please use the edit button instead of double posting.
ezybuddy Try the edit button, upload the image to another host, get the link, post it inside an [img]<your link here[/img]
A current fix for the /ci issue is to re-log, the sword is removed on logoff and re-added on player login. Still looking into the knockback issue.