Hello, me and little team are creating pvp map. It's actually MOBA type map. We are missing very needed element for MOBA type game, it is level bonuss. Acutally, all we need is, that you make more damage per level. (it doesn't have to be every level, it can be like every 3 levels). Maybe, something like level-capacity and xp-rates in config, that would be sweet. And other thing i though about was, is there a way, to add potion effects to items. Like sword with poison...?
Well, like after ever X (let's take deffault like 3rd level) levels your hits does more Y (like 0.5 hearths) damage. Something like level capacity for level 26 could be cool too
ill do it in a couple hours. i got it started on my desktop but i cant use it right now. im on my lappy sorry. i made a config.yml with maxlevel parameter. also 0.5 hearts damage every 3 lelves would end up on 4 hearts bonus damage even with hands with max lvl 26 (you would just get teh lvl 24 bonus). is that right?