Plugin category: DDoS Protection model for multiple servers What I want: Players connect to the server (for instance justacraft.com). Upon joining, their account'll be authenticated with mojang authentication server. If: 1. successful, transfer that player to another server IP 2. fail authenticated -> kick from server 3. take to long -> kick from server The reason I want this plugin is to keep the CPU of the checking plugin available for DDoS attack and can have as many servers as possible. Players can't build or do anything in the checking server, and won't even notice that they just pass through a checking server.
Bukkit can't transfer ip's. but I have heard of a thing called bungee cord that does something similar. Maybe use it in conjunction with Skript?
In addition, would there be a way to allow logins (and verify them) even when MC session servers are down?