[VPS] Connection Timed Out: Connect

Discussion in 'Bukkit Help' started by Reestv, Oct 5, 2012.

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  1. Hi,

    I've just tried to set up a Bukkit server on my Windows 2008 VPS. I think I've set it up correctly, as the RUN.bat is working fine. However, when I try to connect on my normal PC (off the VPS), I get the error message "connection timed out: connect".

    I'm not sure whether this is my fault, or if I need to allow a certain port through the VPS. I've put all of the information below anyway, in case someone could help me with it.

    Config file:
    Code:
    #Minecraft server properties
    #Fri Oct 05 05:16:45 PDT 2012
    allow-nether=true
    level-name=world
    enable-query=false
    allow-flight=false
    server-port=25565
    level-type=DEFAULT
    enable-rcon=false
    level-seed=
    server-ip=
    max-build-height=256
    spawn-npcs=true
    white-list=false
    spawn-animals=true
    snooper-enabled=true
    hardcore=false
    texture-pack=
    online-mode=true
    pvp=true
    difficulty=1
    gamemode=0
    max-players=20
    spawn-monsters=true
    generate-structures=true
    view-distance=10
    motd=A Minecraft Server
    RUN.bat file - correctly configured:
    [​IMG]

    If you need any more information, I would be happy to provide.
    Thank you for reading, and I hope you can help me with my issue.

    - Reestv

    Bump. Sorry :(

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 29, 2016
  2. Offline

    Lying_Cake

    I get this error sometimes (more specifically, my players do), and it requires a restart to fix. Do you have anything in common with my setup?


    OS: Lion, osX

    Console error: [INFO] Connection Reset

    Player (Client) error: "Connection timed out: connect"

    Plugins: World Portal, MultiInv, NoCheatPlus, WorldEdit, VoxelSniper, PlgSetspawn, CommandBook, PermissionsBukkit, BOSEconomy, Vault, Multiverse-Core, CashFlow, Stargate, TerrainControl, WorldGuard, RemoteToolkitPlugin, SimpleRestart, PearlXP, ProperTime, CoreProtect, OpenInv, ChestShop, MobArena, MoneyDrop, JSONAPI

    Bukkit Version: CraftBukkit version git-Bukkit-1.3.2-R2.0-3-gcb9cb15 (MC: 1.3.2) (Implementing API version 1.3.2-R3.0)

    Debug Info:
    21:55:22 [INFO] System: Mac OS X 10.7.4 (x86_64)
    21:55:22 [INFO] Java: Apple Inc. 1.6.0_37 (http://www.apple.com/)
    21:55:22 [INFO] JVM: Apple Inc. Java HotSpot(TM) 64-Bit Server VM 20.12-b01-434
    21:55:22 [INFO] Available processors: 4
    21:55:22 [INFO] Available total memory: 3063.0 MB
    21:55:22 [INFO] JVM allocated memory: 3063.0 MB
    21:55:22 [INFO] Free allocated memory: 2801.0 MB
     
  3. Just /reload and keep trying. It happens to me too but randomly fixes itself. However sometimes it help if you look in the world folder>player>yourname and delete that. (No idea why but it does!)
     
  4. Offline

    LaxWasHere

    Look at the dates next time. And /reload is such a terrible idea, Why would you suggest that?!
     
  5. It reloads all the data and once or twice my player data was corrupt (eg. It says they are online but not) then with /reload it fixes and they can join (for real) once more. Once it got so bad i had 3 ghost players of the same guy!
     
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