I really need the "moved too quickly" check off on my server

Discussion in 'Bukkit Discussion' started by ThePoopfish, Sep 18, 2012.

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  1. Offline

    ThePoopfish

    So far all it's done is spam my console, and make regular movement, such as jumping, falling, creative flying, and overall traversal much more dangerous since the server now likes to teleport people to the ground if they so much as sneeze while in the air. Please don't tell me to use the Speed API either, I am using it, it doesn't work.

    Why would I prefer the "moved too quickly" check over something like NoCheat+? NoCheat is much more richly configurable, constantly updated, and has been very very accurate in terms of checking for illegal movement. I hate having to use a one size fits all anti-flying measure that I can't even configure directly or turn off.
     
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    mbaxter ʇıʞʞnq ɐ sɐɥ ı

    You do realize that removing that check instantly opens your server up to being crashed, right?
     
  3. Offline

    ThePoopfish

    The check has already ruined reliable movement and traversal on my server, I don't want to use it, it's broken. I would like the ability to not use the server check and instead use NoCheatPlus which, unlike the server check, actually gives me a great amount of control on how it works, and isn't maintained by control freaks.
     
    Umbra Domini likes this.
  4. Offline

    Umbra Domini

    You do realize that people have been running their servers for YEARS, just fine, without this check, right?
     
  5. Offline

    ThePoopfish

    It was only after it was added my server started having issues, not only with flyhacks, but again regular movement.
     
  6. Offline

    TnT

    Those messages are due to the new movement packet changes in 1.3, not to do with the flymod change.

    You're mixing issues. This one is something you should bring up with Mojang.
     
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    mbaxter ʇıʞʞnq ɐ sɐɥ ı

    Movement handling was changed by Mojang, to make sure the client doesn't break the server's intent.
     
  8. Offline

    ThePoopfish

    Then why when I revert back to before the check was added, (Build#2302) does everything work without any issues? Creative Flying is fixed, jumping, falling, and movement no longer have any issues? I don't even have spam in my console anymore, it's like Bukkit is finally working again
     
  9. Offline

    Amaranth

    Actually it was changed to make it so the check doesn't trigger when you get launched by TNT. The nature of the changes combined with changes to when and how often movement packets are sent by the client means it has other effects as well.

    If I removed the code for handling TNT it would then look exactly like 1.2.5's code and still have all the same issues plus TNT wouldn't work correctly anymore.

    Before the build where I touched the check (2306, apparently) the changes to make it work correctly with TNT had a bug that effectively disabled the check entirely.
     
    MyPictures likes this.
  10. Offline

    ThePoopfish

    My players have issues when the check is on though, all I need is for it to be off on my server. I've asked for this functionality many times, but I am assuming the people who responded from Bukkit were thinking I wanted it off because it made fly hacking harder, but that isn't the case. It just doesn't work right for my server, and makes everyone's play experience a serious hassle (every time they complain of issues, the "moved too quickly" spams console along with their name) I would rather use NoCheatPlus anyway and not stale inflexible server checks.

    p.s. I also don't know how to program so please don't tell me to spend weeks learning how to turn this off, when it could be as simple as adding a few lines of code to make it an optional protection.
     
  11. Offline

    TNTUP

    Well my issue is because of /rocket command on CommandBook, for now its broken, I think it needs to use the speed API? and funny how using /slap -vs flys you at a random way.

    Doing /slap -vs : No moved too quickly (Tested with OP status, and on guests (with NoCheatPlus enabled))
    Doing /rocket : I get moved too quickly (same tests as slap)

    I have filled a ticket on sk89q 's redmine commandbook and I don't know if this issue will be fixed.
     
  12. Offline

    ThePoopfish

    Well I guess this won't get solved any time soon, nice to know the Bukkit team will force functionality on server admins, as long as it fits their subjective definition of "absolutely necessary". I guess Sk89q was right about Bukkit .
     
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    mbaxter ʇıʞʞnq ɐ sɐɥ ı

    This is like complaining that your racecar has seatbelts and you're not allowed to go without. If you're going to turn this thread into childish slights against the team I'm going to lock this.

    Again, if you want the check gone, compile a custom craftbukkit (that will receive no support here for when your server is crashed over and over again) and have fun with it.
     
    Rich Boos, afistofirony and np98765 like this.
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