InventoryFiller - Refill your items: Version: v1.0 On Creative servers, you often run out of items before you have a chance to finish your creation. InventoryFiller combats that by giving you 64 of the item currently in your hand, or optionally, all the items in your inventory. Download InventoryFiller Source Code Usage: "/fill" - Gives 64 of the item in your hand "/fill all" - Gives 64 of all the items in your inventory Permissions: InventoryFiller requires the Permissions plugin to be installed. Here is a list of the permissions that can be used. "inventoryfiller.one" - Use "/fill" "inventoryfiller.all" - Use "/fill all" Changelog: Version 1.0 Releasing InventoryFiller
It would be more interesting if inventory slot filled itself after last piece of stack got used up, so players don't have to type /fill everytime. Similar to AutoReplace plugin, but with refilling.
Suggestion: Have a config file (YAML perhaps) that allows for a list of items to populate your inventory with. For instance: ModInv: sword axe /fill ModInv gives you those items.
Uhh, this has been done already and is outside the scope of this mod. [ See mods like Essentials that have /kit functionality.] This looks to be something for convenience of Creative builders to restore materials, eg: wood, stone, etc; However, IMHO /kit can mostly do what this mod aims to do, although I do concede that it could be a pain to set up many different kits. That's where this mod comes in - one command to replace your expended materials, limited to construction materials of course? One final note, this would be incompatible with Master-Guy's Filler mod wouldn't it? It uses /fill <item id> See: http://forums.bukkit.org/threads/admn-filler-fill-fillhollow-0-2-123-271.596/
i would like to get help to get this working =/ i been trying alot of ways asked friends and stuff so now i ask here how do i get it working?? /cfc
Please test this against latest RB in order to make your plugin active again. http://forums.bukkit.org/threads/plugin-release-submission-guidelines.1755/