Inactive [ADMD/FUN/MECH] Contamination v0.23 - Poison Your Server's Air and Blocks! [1.2.5 R2.0]

Discussion in 'Inactive/Unsupported Plugins' started by Orcem12, May 21, 2012.

  1. Offline

    Orcem12

    Contamination
    - Poisoning your servers since 2012! -
    ( ||Download || Donate || BukkitDev ||Version: 0.23)

    [​IMG]

    Tired of being healthy? Wish your server was more hazardous? Makes blocks and the Air poisonous if you aren't wearing the appropriate attire. Contamination allows you and your players to enjoy the fun of toxicity at it's finest. I made this plugin as dynamic as possible. What do I mean by this? Well, I made the configuration look so simple that even my cousin could understand it. (He's 7).

    Being healthy is for the rich! Stay radioactive and groovy with my plugin and all it's greatness! You might be asking, "Hey Orcem, why are you so crazy about Contamination?" To answer this in the most professional manner, this plugin was tons of fun to write and test. I give thanks to the Plugin request forum that gave me the inspiration to actually look at this idea! I hope it really takes off.

    Version: 0.23

    Features:
    • Easy to use, lightweight configuration. Everything is explained.
    • Movement and Inventory monitoring to track your helmets
    • Allows the player to adjust the initial damage done to a player with no helmet if they are exposed in the open without a helmet.
    • Programmable poisonous blocks that do damage based off the initial damage variable.
    • Allows the OP to control what helmets do less damage and which protect users from the fret of the Air if defined in configuration.
    • Dynamic list system, allows you to not only a String list but a integer of blocks and blocks ID's
    • New, fresh and updated to latest build of 1.2.5
    Configuration Preview:
    Code:
    Use_Headgear_to_Resist_Air_Damage: true
    Use_Headgear_to_Resist_Block_Damage: true
    # If you didn't use the above booleans (true/false) Statements please use this:
    # Use this also to set the amount of damage if the player isn't wearing a helmet!
    int_Damage: 1
    # ----
    # If so adjust these to your heart's content... Assuming you're human of course.
    # Damage in total is 20
    int_Damage_For_Leather_Helmets: 0
    int_Damage_For_Iron_Helmets: 0
    int_Damage_For_Gold_Helmets: 0
    int_Damage_For_Diamond_Helmets: 0
    int_Damage_For_Pumpkin_Helmets: 0
    # Measured in server ticks!
    # 60/20 = 3 Seconds
    # 120/20 = 6 Seconds
    No-Helmet_Intial_delay: 60
    No-Helmet_Repeating_delay: 120
    Leather_Intial_delay: 60
    Leather_Repeating_delay: 120
    Iron_Intial_delay: 60
    Iron_Repeating_delay: 120
    Gold_Intial_delay: 60
    Gold_Repeating_delay: 120
    Diamond_Intial_delay: 60
    Diamond_Repeating_delay: 120
    Pumpkin_Intial_delay: 60
    Pumpkin_Repeating_delay: 120
    # Use either/or both!
    Use_Int_List: true
    Use_String_List: false
    # Air can be poisoned!
    # Original concept of plugin... :)
    IntList:
      Blocks:
        Poisoned:
        - 0
        - 2
    StringList:
      Blocks:
        Poisoned:
        - AIR
        - GRASS
    Commands:
    • None! Will be soon with 1.00 patch.
    Permissions:
    • Coming 1.00 patch.
    Downloads:
    Bugs:
    • None, as of now.
    ChangeLog:
    • 0.23
      • Initial release of plugin.
    Hey you! Like my plugins? Want to help me out? Please donate and I'll be entirely grateful. :)
    (Donate Link Via Signature)
     
    kahlilnc and Noppoly like this.
  2. Offline

    Orcem12

    Any support I have to add? Sorry if this looks like a bump, I just need some feedback so I can make this as dynamic as possible.
     
  3. Offline

    C0nsole

    Um, no.... I'm not emo...
     
  4. Offline

    Orcem12

    Hey I never said you had to be
     
  5. Offline

    limdingwen

    This looks promising :)
     
  6. Offline

    Orcem12

    Thank you :)
     
  7. Offline

    Nazerb

    So can you make it that, they can survive if on certain blocks, such as that they don't take any contamination?

    Oh and chain helmets please :D
     
  8. Offline

    Nazerb

    So can you make it that, they can survive if on certain blocks (or in range of these blocks), such as that they don't take any contamination? eg. so they can die in air if not near a grass block.

    Oh and chain helmets please :D
     
  9. Offline

    md_5

    Nice, approved.
     
  10. Offline

    budpup67

    Tekkit support would look amazing on this :p
     
  11. Offline

    Mrpeanut188

    What? I have it on a Tekkit server. I know the bronze helmet is working.
    My server is an industrial-apocalypse. Also, somehow poisoning water does not work.
    Config:
    Code:
    IntList:
      Blocks:
        Poisoned:
        - 0
        - 2
        - 8
        - 9
    StringList:
      Blocks:
        Poisoned:
        - AIR
        - GRASS
        - WATERSOURCE
        - WATERSTILL
     
  12. Offline

    NightmareGR

    Fail Plugins Doesn't work Here is my config and water does Sh|t....

    Use_Headgear_to_Resist_Air_Damage: true
    Use_Headgear_to_Resist_Block_Damage: true
    # If you didn't use the above booleans (true/false) Statements please use this:
    # Use this also to set the amount of damage if the player isn't wearing a helmet!
    int_Damage: 2
    # ----
    # If so adjust these to your heart's content... Assuming your human of course.
    # Damage in total is 20
    int_Damage_For_Leather_Helmets: 0
    int_Damage_For_Iron_Helmets: 0
    int_Damage_For_Gold_Helmets: 0
    int_Damage_For_Diamond_Helmets: 0
    int_Damage_For_Pumpkin_Helmets: 0
    # Measured in server ticks!
    # 60/20 = 3 Seconds
    # 120/20 = 6 Seconds
    No-Helmet_Intial_delay: 120
    No-Helmet_Repeating_delay: 20
    Leather_Intial_delay: 120
    Leather_Repeating_delay: 20
    Iron_Intial_delay: 120
    Iron_Repeating_delay: 20
    Gold_Intial_delay: 120
    Gold_Repeating_delay: 20
    Diamond_Intial_delay: 120
    Diamond_Repeating_delay: 20
    Pumpkin_Intial_delay: 120
    Pumpkin_Repeating_delay: 20
    # Use either/or both!
    Use_Int_List: true
    Use_String_List: false
    # Air can be poisoned!
    # Original concept of plugin... :)
    IntList:
    Blocks:
    Poisoned:
    - 8
    - 9
    StringList:
    Blocks:
    Poisoned:
    - OBSIDIAN
    - WATER
     

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