Suggested name: Elemental Magic A bit about me: I'm an avid minecraft player who has been working on a new RPG server for the last two years. I've looked high and low for a magic system that would work well in my server's RPG system, but to no avail. While I like to test and use mods, I'm new to bukkit. What I want: I'd like to see a plugin which allows a user to use activate elemental magic using a command. In order for the magic to take effect, the user would have to right click with an empty hand. Right-clicking with a diamond in their hand would cause the cost of the spell to drop by 1/2. Ideas for commands: Ice /freeze : encase mob or player that the reticle is on in ice. 1 heart/second over 3 seconds. This would cost 1 food point per use. /glacier : encases all mobs or players within 10 blocks directly in front of player. 4 food point cost. /ice age : encase all mobs or players within a 5 block radius in ice. 1 heart/second over 3 seconds. 8 food point cost. All Ice-based attacks would deal 2x damage to fire-type mobs (Blazes, magma cubes) Fire /flames : lights mob or player that the reticle is on on fire. Can be extinguished in water. 1 food point cost. /firewall : lights all mobs or players within 10 blocks directly in front of player on fire. Can be extinguished in water. 4 food point cost. /inferno : lights all mobs or players within a 5 block radius on fire. Can be extinguished in water. 8 food point cost. Air /gust : knocksback mob or player in reticle by 4 squares with no damage. 1 food point cost. /gale : knocksback mobs or players in 5 block radius with no damage by 4 blocks. 4 food point cost. /tornado : knocksback mobs or players in 10 block radius by 3 blocks. 10 food point cost. Earth /shield : places 3 pieces of dirt in a tower where the reticle pointed. 1 food point cost. /mud : slows down player or mob within reticle by 2x. 4 food point cost. /earthquake : causes 2 damage to mobs or players (without knockback) within a 10 block radius, adds effects of potion of slowness and confusion. 10 point food cost. Other /tempest : conjures a storm at cost of 6 food points. /lightning : causes a lightning bolt to strike mob or player in reticle at cost of 2 food points. Will supercharge creepers and turn pigs into zombie pigmen. /poison : causes cave-spider type poison damage at cost of 3 food points. /drain : leech life out of enemies by holding the right-click button. Drains 1 point of hunger for every 1.5 hearts recovered through leeching. Ideas for permissions: I'm not entirely sure how permissions work, but I'd love it if admins could control who uses magic, either by single spell or in groups. ie: Allow PlayerX to use Fire Types but not water, lightning, poison, grow or drain. Or : Allow player X to only use lightning. Also, I'd like to see a way that you could apply a weakness/resistance system. Such as setting a player to take 2x damage from Ice-based attacks like a fire mob, or having a player take 1/2 damage from a lightning strike, player-made or not. If either of these two things could be set to affect groups of players as well as individuals, my mind would be blown. When I'd like it by: In the next two weeks would be lovely, as I'd like to add it to my server as soon as is possible, but I don't know how much time it would take to make something like this, so within the next two months would be my personal maximum timeframe. Similar plugin requests: I've seen several magic requests on the boards, but I don't think any of them are too similar. Devs who might be interested in this: I wouldn't really know. Thanks in advance, guys!
Maybe take a look at this? http://forums.bukkit.org/threads/fun-incantatio-v1-2-3-a-new-take-on-magic-953.21969/