Lag in server with fragnet 50 slot,plugins ?

Discussion in 'Bukkit Help' started by qizmo, May 3, 2012.

Thread Status:
Not open for further replies.
  1. Offline

    qizmo

    hello , does anyone know if there are some things i need to disable in any of my plugins , like feks
    essentialschat , maybe ???.. i got a feeling of that its saving logs and that makes it lag , ITS ONLY A GUESS , but does any recognize any of these plugins that could make my server lag badly ?
    i get those BIG long lag spikes , and then smooth , BIG long lag spikes and smooth, its really annoying , it happends most when new players joins , it almost feels like one of my plugins are using really much space to make a log ... ill give a list of what i have

    orebfuscator , groupmanager , worldedit, iconomy ,bukkitcompat,
    log, narrowtuxlib,essentials , simpleregionmarket,
    essentialsspawn , vanishnopacket,essentialschat,factions,moneydrop
    showcase,vault,and mobdesguise



    no one is using mobdesquise , pretty much only me , but i hardly ever
    use it , i tryed uninstalling it , but same lag spike

    does anyone notice a plugin i have that could cause it ?
    thanks :)
     
  2. Offline

    flamedaces

    It's probably because you don't have enough ram/bandwidth to host that many people.

    How much ram is allocated to the server?
    How much bandwidth do you/your hoster have?
     
  3. Offline

    qizmo

    its 4 gig , its suppoed to hold 50 without any lag ,
    and me and a mate was the only one on , it didnt matter how many people joined , it was the same lag spike ,
     
  4. Offline

    Rattar27

    have you actually allocated the full 4 gigs to it?
     
  5. Offline

    CFCParadox

    I would recommend speaking with the host about this as they would know best.
     
  6. Offline

    qizmo

    actully no i did talk to them for 7 hours
     
  7. Offline

    Killburner

    The only plugin that stands out is Orebfuscator. Radius and cache size can have a large effect on CPU utilization.

    The easiest way to be sure what's causing the problem is to run without plugins for a period of time (whitelist while you do this) and/or run with a newly generated world. From the sounds of it you'll know fairly quickly if either helps.
     
  8. Offline

    Nathan C

    Probably an overloaded node.

    With shared hosting like this, you are not guaranteed performance.
     
Thread Status:
Not open for further replies.

Share This Page