Minecraft.net auth

Discussion in 'Bukkit Help' started by JerwuQu, Apr 2, 2012.

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  1. Offline

    JerwuQu

    Hey guys!
    I need some help with validating that a user is playing on a server.

    I have understood that this can be done by using
    Code:
    http://session.minecraft.net/game/checkserver.jsp?user=<player>&serverId=<serverhash>
    So my question is: Is there any way to get the serverhash from within bukkit?
    Example:
    Code:
    PlayerJoinEvent.getHash()
    or something like that.

    If not, then how do I use the imported net.minecraft.server to get this hash?
    If there is another way, please tell me.

    Thanks for reading and for any replies.

    Bump.

    Bump

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 25, 2016
  2. Offline

    sverre26

    Bump?
     
  3. Offline

    douglas_srs

    I'm looking into it too! Please somebody help us :p
     
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