[MECH/FUN] Guns+ v1.8 - Guns, Guns, Guns Galore![SPOUT][1.4.7-R1.0]

Discussion in 'Archived: Plugin Releases' started by atlan1, Jan 31, 2012.

  1. Offline

    Adkos

    @Ablond : was (M)Ich(i) sagt. Du muss warten an diesem Wochenende :)
     
    (M)Ich(i) likes this.
  2. Offline

    fuzyfeet

    Spoutcraft is an alternate minecraft launcher. Double click spoutcraft to start minecraft and play SpoutPlugin using servers (and single player).
     
  3. Offline

    Ablont

    Ja ok kann ich den Plugin dann auch für 1.2.4 hernehmen oder ?

    Kannst du bitte auch screenshots machen oder ein 3. video wie man die Sachen craftet

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 23, 2016
  4. Offline

    BestManAlex10

    when i run spout and guns plugin it does not make a folder can you please help me with this problem!!
    Thanks[diamond][gold]
     
  5. Offline

    (M)Ich(i)

    Jein,bei manchen funktionierts nicht wegen dem GunPack und bei machen funktionierts nicht wegen der Version.
    Spätestens wenn Atlan1 das Plugin updatet und Adkos sein GunPack updatet sollte es perfekt laufen.

    Ich mach dir ein Beispiel:

    [​IMG][​IMG]

    Ich weiß es ist nicht besonders schön :D aber ich hoffe du kennst dich jetzt aus.

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 23, 2016
  6. Offline

    Burt_Reynolds

    Spoutcraft is the client you use to connect to the server. Download the .exe (if you have windows) and run it from your desktop. The spout plugin goes in your plugins folder on your server.
     
  7. Offline

    6y7t8h

    What steps will reproduce the problem?
    1. Use a recent Spoutplugin build
    2. Use config down below
    3. Shoot at player with non-nausea gun

    What is the expected output? What do you see instead?
    Expected outut is the defined potion effect, instead, I get nausea.
    What version of the product are you using?
    v1 I believe
    Do you have an error log of what happened?
    There aren't any..

    Config:
    Code:
    Flintlock Musket:
        damage: 9
        head-shot-damage: 13
        range: 35
        reload-time: 200
        shot-delay: 20
        shots-between-reload: 1
        knockback: 10
        recoil: 0
        texture: -snip-
        zoom-texture:
        shot-sound: -snip-
        reload-sound: -snip-
        ammo: 'Leadshot'
        zoom-factor: 4
        projectile:
            type: 'NONE'
            speed: 0
        accuracy:
            random-factor: 0.0
            spread-angle: '0->0'
        damage-change: -0.2
        critical: 2
        weight: 0.3
        hud-enabled: false
        effects:
            targetentity:
                potion:
                    id: 7
                    duration: 15
                    strength: 7
                potion:
                    id: 15
                    duration: 250
                    strength: 1
            targetlocation:
                smoke:
                    density: 10
     
    Dragoon Musket:
        damage: 7
        head-shot-damage: 12
        range: 40
        reload-time: 200
        shot-delay: 20
        shots-between-reload: 1
        knockback: 10
        recoil: 0
        texture: -snip-
        zoom-texture:
        shot-sound: -snip-
        reload-sound: -snip-
        ammo: 'Ironshot'
        zoom-factor: 4
        projectile:
            type: 'NONE'
            speed: 0
        accuracy:
            random-factor: 0.0
            spread-angle: '0->0'
        damage-change: -0.1
        critical: 3
        weight: 0.3
        hud-enabled: false
        effects:
            targetentity:
                potion:
                    id: 7
                    duration: 20
                    strength: 12
                potion:
                    id: 15
                    duration: 350
                    strength: 1
            targetlocation:
                smoke:
                    density: 10
     
    Spencer Repeating Rifle:
        damage: 14
        head-shot-damage: 12
        range: 30
        reload-time: 60
        shot-delay: 60
        shots-between-reload: 1
        knockback: 5
        recoil: 0
        texture: -snip-
        zoom-texture:
        shot-sound: -snip-
        reload-sound: -snip-
        ammo: 'Leadshot'
        zoom-factor: 3
        projectile:
            type: 'NONE'
            speed: 0
        accuracy:
            random-factor: 0.0
            spread-angle: '0->0'
        damage-change: -0.3
        critical: 1
        weight: 0.2
        hud-enabled: false
        effects:
            targetlocation:
                smoke:
                    density: 10
     
    Double-Barrelled Flintlock:
        damage: 11
        head-shot-damage: 15
        range: 25
        reload-time: 200
        shot-delay: 30
        shots-between-reload: 2
        knockback: 4
        recoil: 0
        texture: -snip-
        zoom-texture:
        shot-sound: -snip-
        reload-sound: -snip-
        ammo: 'Leadshot'
        zoom-factor: 2
        projectile:
            type: 'NONE'
            speed: 0
        accuracy:
            random-factor: 0.0
            spread-angle: '0->0'
        damage-change: -0.4
        critical: 1
        weight: 0.6
        hud-enabled: false
        effects:
            targetentity:
                potion:
                    id: 18
                    duration: 600
                    strength: 2
                potion:
                    id: 15
                    duration: 150
                    strength: 1
            targetlocation:
                smoke:
                    density: 10
     
    Pistol Musket:
        damage: 2
        head-shot-damage: 7
        range: 20
        reload-time: 100
        shot-delay: 40
        shots-between-reload: 2
        knockback: 1
        recoil: 0
        texture: -snip-
        zoom-texture:
        shot-sound: -snip-
        reload-sound: -snip-
        ammo: 'Ironshot'
        zoom-factor: 2
        projectile:
            type: 'NONE'
            speed: 0
        accuracy:
            random-factor: 0.0
            spread-angle: '0->0'
        damage-change: -0.4
        critical: 1
        weight: 0.1
        hud-enabled: false
        effects:
            targetentity:
                potion:
                    id: 7
                    duration: 15
                    strength: 5
            targetlocation:
                smoke:
                    density: 10
     
    Recurve Crossbow:
        damage: 9
        head-shot-damage: 9
        range: 20
        reload-time: 60
        shot-delay: 60
        shots-between-reload: 1
        knockback: 1
        recoil: 0
        texture: -snip-
        zoom-texture:
        shot-sound: -snip-
        reload-sound: -snip-
        ammo: 'Iron Bolt'
        zoom-factor: 2
        projectile:
            type: 'NONE'
            speed: 0
        accuracy:
            random-factor: 0.0
            spread-angle: '0->0'
        damage-change: -0.2
        critical: 1
        weight: 0.2
        hud-enabled: false
        effects:
            targetentity:
                potion:
                    id: 18
                    duration: 600
                    strength: 2
                potion:
                    id: 15
                    duration: 150
                    strength: 1
     
    Arbalest Crossbow:
        damage: 10
        head-shot-damage: 10
        range: 25
        reload-time: 60
        shot-delay: 60
        shots-between-reload: 1
        knockback: 2
        recoil: 0
        texture: -snip-
        zoom-texture:
        shot-sound: -snip-
        reload-sound: -snip-
        ammo: 'Iron Bolt'
        zoom-factor: 2
        projectile:
            type: 'NONE'
            speed: 0
        accuracy:
            random-factor: 0.0
            spread-angle: '0->0'
        damage-change: -0.1
        critical: 1
        weight: 0.4
        hud-enabled: false
        effects:
            targetentity:
                potion:
                    id: 18
                    duration: 600
                    strength: 5
                potion:
                    id: 2
                    duration: 300
                    strength: 10
     
    Compound Crossbow:
        damage: 1
        head-shot-damage: 1
        range: 18
        reload-time: 120
        shot-delay: 120
        shots-between-reload: 1
        knockback: 0
        recoil: 0
        texture: -snip-
        zoom-texture:
        shot-sound: -snip-
        reload-sound: -snip-
        ammo: 'Poisoned Iron Bolt'
        zoom-factor: 2
        projectile:
            type: 'NONE'
            speed: 0
        accuracy:
            random-factor: 0.0
            spread-angle: '0->0'
        damage-change: -0.1
        critical: 0
        weight: 0.2
        hud-enabled: false
        effects:
            targetentity:
                potion:
                    id: 19
                    duration: 80
                    strength: 1
                potion:
                    id: 9
                    duration: 600
                    strength: 1
     
  8. Offline

    BestManAlex10

    ok thanks
     
  9. Offline

    Ablont

    jetzt hab ich nochmal ne frage was muss ich von der seite http://get.spout.org/ downloaden ?

    Server = 1.2.4 mit build 2126
     
  10. Offline

    (M)Ich(i)

    Das SpoutPlugin und SpoutCraft.
     
  11. Offline

    Adkos

    atlan1

    I was thinking about something, but it maybe need a hard re-code of the plugin... :/
    Is it possible to make the plugin able to handle several packs, like "MoreMaterials" does ?

    This way, people can download many packs, and easy install all of them, instead of choose just one :)
     
  12. Offline

    6y7t8h

    Adkos, what version of Spoutplugin are you using? I can't fire my guns and I get an error about morematerials on startup even when I have it in my plugin folder..
     
  13. Offline

    penguinbait

    Adkos Actually you can use more than one gun pack. Copy all the stuff from the gun pack note pad documents and put them at the end of the other. Ex: Copy all the words in guns note pad from atlan1 gun pack and put in the end of the gun pack in the server, wash, rinse, and repeat with the recipies and ammo and stuff
     
  14. Offline

    atlan1

    6y7t8h - I got this issue aswell as you, and finally I think I removed it, this was the same bug that caused explosions and other effects for ALL guns at the same time. When I release Guns+ 1.1 it will be gone.

    Yeah, that would require really a lot of recoding and as penguinbait said, you can do it already. I know it's not as comfortable as MoreMaterials manages this, but for now we should leave it as it.
     
    6y7t8h likes this.
  15. Offline

    Adkos

    Not a problem for me, I was just thinkin' about people who can't understand a simple word of "coding".

    Ho, and guess who's up to date ? :)
    SDK gun mod portage by Adkos, tested and operational.
    Works fine on 1.2.4 bukkit, latest SpoutCraft dev, latest spout plugin, and bleeding edge Gun+

    Same URL as before, simply download it from the first page.

    /!\ Some bugs with the flamethrower at the moment, please avoid it !

    I've not tested it yet on 1.2.5 (is spoutcraft compatible with this version ?).
    If you do so, please give feedback ;)
    Have fun !
     
    (M)Ich(i) likes this.
  16. Offline

    Burt_Reynolds

    Did you update your pack? Because it works now for me :)
     
  17. Offline

    Typical_Name

    Also, more problems with Guns+ have cropped up.

    My sniper rifles now will heal the target and set them on fire, neither of which are things they are designed to do. My guns file looks like this:

    http://pastebin.com/VzwZNCzW

    (For some reason, it doesn't show the indentations when I copy/paste it directly onto the forums.)


    Additionally, the HUD doesn't show up, and fireballs still explode upon being launched rather than upon hitting something.
     
  18. Offline

    Adkos

    As I said a single post before : yes, it is up to date :)
    Just don't touch the Firethrower, it replace the target block with fire instead of putting fire on it (known bug, gun+ team is already working on it).
     
  19. Offline

    6y7t8h

    Okay, thanks for the quick reply. Any thoughts as to when 1.1 is coming out? ^^
     
  20. Offline

    atlan1

    Hopefully this weekend, when I finished the "placeable" guns.
    I think the to fix the HUD problem, restart the server or reconnect to the server should do it. Yeah, and I am working on the fireballs.
     
  21. Offline

    6y7t8h

    Man, this is awesome, I'm pretty excited for the release! :) Placeable guns will be epic, time for mounted machine guns! :D
     
  22. Offline

    Ablont

    Und muss ich da 1093 downloaden stimmts =? und nicht SpoutPluginAPI oder so ?
    Und mit was sind diese beiden Plugins kompatibel?
     
  23. Offline

    Typical_Name

    I've had quite a few restarts since I first noticed the error, to no effect. Is it possible that 1.2.4 somehow broke the HUD? And my sniper rifle?


    Glad to hear you're working on fireballs though :). I think what the problem is with them is that the bullet is considered as separate from the fireball, and when anything (including other projectiles) touches fireballs, they blow up. As a result, the (invisible) bullet from the gun hits the fireball almost as soon as it comes out.
    Not sure how to fix :/.
     
  24. Offline

    (M)Ich(i)

    Ja 1093 also immer das oberste.
    Nein nicht API.
    Du musst immer bei dem schauen wo Changes steht.
    Z.B #1091 - Changes.
     
  25. Offline

    Ablont

    JUHU SPOUT FUNKTIONIERT !!!!
    Muss mich korregieren MOD IS DRAUF OB ER FUNKT WEIß ICH NED !!!

    Spout sagt: SpoutPlugin is not working correctly, please check the console.

    Was soll ich tun?

    Er sagt bei mir dass ich version 1.2.5 haben muss für spout was hab ich falsch gemacht ?
    weil dann kann ich mod nicht nutzen !!

    EDIT by Moderator: merged posts, please use the edit button instead of double posting.
     
    Last edited by a moderator: May 23, 2016
  26. Offline

    PolowThePig

    hello,
    I am looking for a weapon pack with wholesale: a mp5 an ak47 a sniper shotgunsa desert eagle (or equivalent)
    With all this pack already, there is an error at server start or when I pull an explosionthere. (As a breast of TNT)
    Thank you in advance.
    Sorry for my english I'm french and i use google translation
     
  27. Offline

    (M)Ich(i)

    Adkos

    I downloaded the updated GunPack from you and I've got the same Problem.
    I run it on 1.2.5.
     
  28. Offline

    Adkos

    @FolowThePig : Pas de soucis l'ami, y'as aussi des français ici :)
    Mon pack est a jour et a priori sans bug si tu utilise :
    - la dernière version en devellopement de Spoutrcaft (coche "always use dev build" dans le menu d'option de spoutcraft).
    - Bukkit recommended build 1.2.5
    - la version "bleeding edge" de gun+. Tu la trouvera sur la page de Bukkit dev (lien sur la première page).
    - la dernière version de spout plugin.

    Tu y trouvera toutes les armes que tu cherche, et plus encore (comme des arbalètes, ou un needler de Halo) :)

    @(M)Ich(i) :
    Can you remember me what the problem is ?
     
  29. Offline

    PolowThePig

    Ok,
    donc je supprime gun+ et à la place je met : " Guns%2B " c'est ça ?
     
  30. Offline

    Adkos

    Si le reste de ta config' est bonne, c'est ça :)
    Si ça t’intéresse, je peut aussi te filer en MP le même pack, mais traduit en français (celui que j'utilise pour moi quoi ^^)
     

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