[FUN/MECH] reAnimator v2.2 - bring back the dead [1185]

Discussion in 'Inactive/Unsupported Plugins' started by DKDunnings, Sep 20, 2011.

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    DKDunnings

    reAnimator - Dead bodies come back with vengeance.
    Version: v2.2
    Once a player dies, his/her body comes back to life in the form of a zombie. The corpse holds all the items they would have lost when dying and by slaying it, the items can be retrieved. The spawned entity has a tenth of the players experience as health (eg 100 xp = 10hp).

    Commands:
    • /rest [default: op] - Puts all reAnimated corpses to rest.

    Permissions:
    • 'reanimator.corpse' [default: true] - Corpse spawns at player's death location.
    • 'reanimator.items' [default: true] - Players drops are stored in corpse's inventory.
    • 'reanimator.rest' [default: op] - Allows player to use /rest.
    Download Now v2.2

    Todo:
    • '/rest' command will give all livingDead zombie's items back to their rightful owners.
    Changelog:
    Version 2.2
    • Added /rest command.
    • Added new messages.
    • Fixed loads of bugs.
    Version 2.1
    • Added messages to corpse killer and corpse owner when corpse is slain.
    Version 2.0
    • Renamed from 'Living Dead' to 'reAnimator'.
    • Fixed a few bugs.
    Version 1.2
    • Spawning zombie is configurable.
    • Giving items to zombie is configurable.
    • Lose xp orbs on death.
    • Zombie spawns with 'xp/10' health.
    Version 1.1
    • livingDead zombies spawn with double health.
    Version 1.0
    • Plugin release.
    A BIG THANKS TO Zaros FOR THE AMAZING IDEAS.
     
    Spiritwind and kahlilnc like this.
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    DKDunnings

    They will despawn if no-one is near. Come the release of 1.9 I will be updating the zombies to behave similarly to the new passive mobs (will not despawn). *If this will be possible.
     
    LlmDl and kahlilnc like this.
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    Quang_Dang

    Nice plugin but can you update it please?
     
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    Spiritwind

    Please oh please update!
     

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