[INACTIVE][ECON] CookieMonster! v0.2 - iConomy Money and Items For PvM [459]

Discussion in 'Inactive/Unsupported Plugins' started by Coelho, Mar 1, 2011.

  1. Offline

    Coelho

    <font color="rgb(51, 153, 102)">[ECON] CookieMonster! v0.2 - iConomy Money and Items for PvM</font>

    Description:
    Have you ever thought the normal drops of monsters just weren't enough? That you were busting your ass on a server full of lag and all you got was 1 gunpowder?

    Well now here's the solution, with CookieMonster! CookieMonster is based off of the inactive iMonster, however uses none of the code from it, so it is extremely lightweight and fast. You get to set the new item drops for each individual monster and you can also set money (iConomy) drops.

    --------------------------------------------------------------------------------------------------------------

    Features:
    * Choices for each monster
    * Ability to add extra drops with drop-rate.
    * Ability to add minimum and maximum money drops for randomness
    * Extremely small and weightless code

    --------------------------------------------------------------------------------------------------------------

    Warnings/Notes:
    * <font color="rgb(51, 153, 102)">None for now!</font>

    --------------------------------------------------------------------------------------------------------------

    To-Do/Suggestions:
    * <font color="rgb(51, 153, 102)">Message Configuration</font>

    --------------------------------------------------------------------------------------------------------------

    Downloads:
    * CookieMonster v0.2 via isCoelho.com <font color="rgb(51, 153, 102)">(Recommended)</font>
    * <Edit by Moderator: Redacted mediafire url>
    * CookieMonster v0.1 via isCoelho.com

    --------------------------------------------------------------------------------------------------------------

    Changelog:

    Version 0.2:
    * Fixed tuns of first-release bugs

    Version 0.1:
    * Initial release
     
    Last edited by a moderator: Dec 15, 2016
  2. Offline

    Phantom Index

  3. Offline

    Coelho

    Good to know :p
     
  4. Offline

    Plarfman

    thank you thank you thank you
     
  5. Offline

    ShadowDrakken

    overexcited much? need a napkin? XD
     
  6. Offline

    Phantom Index

    ummm We're going to need something more then a napkin.
     
  7. Offline

    pixelbat

    I came too. Thanks for picking up where iMonster left off. :D
     
  8. Offline

    Oscarius

    Thank you so much!
     
  9. Offline

    sblimit

    Any chance of an alternative mirror? Can not connect to the current.
     
  10. Offline

    Bazinga

    Same here. Can't connect.
     
  11. Yeah, please use a different filehost, seems to have been down for several hours now
     
  12. Offline

    TnT

    I can not download the plugin jar file - can't approve this until it works. Dropbox seems very popular among the plugin devs.
     
  13. Offline

    Phantom Index

    <Edit by Moderator: Redacted mediafire url>

    This link will let you download it.
     
    Last edited by a moderator: Dec 15, 2016
  14. Offline

    Nohup

    hmm, folks have been asking me to add iConomy drops into DropBonus that I released on Saturday. Check it out @Coelho, seems like we could just merge the two rather than maintaining two plugins to do the same thing...
     
  15. Offline

    Coelho

    Sorry my dedicated server was getting DDOSed for who-knows-what. It's back online now however.
     
  16. Offline

    QQCucumber

    Thanks! I'll try out CookieMonster right away. I'd love to see you make an NPC plugin though, Coelho.
     
  17. Offline

    Coelho

    I am going to make one, it'll be called CookieStalls when I release it. (Or CookieMan? hmmmm...)
     
  18. Offline

    Deikkan

    What version of iConomy does this use? Also, does it require permissions like the iMonster plugin? Thanks.
     
  19. Offline

    QQCucumber

    Oh, please do! And I think the best name for it would have to be CookieNPC since it's instantly recognizable as an NPC plugin.

    Not to rag on MatCat or anything but NPCTrader has been progressing very slowly, forces people into using MySQL (which has a pretty big overhead for small servers), and now it looks like if you want to use it after he updates again you'll need GroupManager, which would be a huge pain for me.
     
  20. Offline

    ShadowDrakken

    just noticed... CM0.2 is paying out for kills 1 hit before the mob is actually killed
     
  21. Offline

    Deikkan

    That's actually a problem with bukkit rather than the plugin. It was the same for iMonster.
     
  22. Offline

    QQCucumber

    I couldn't help but notice that there doesn't seem to be any settings for preventing people from camping mob spawners to farm currency.
     
  23. Offline

    ShadowDrakken

    iMonster's spawn camper was screwed up... I got messages all the time claiming I was camping just because too many monsters spawned outside my door... screw anti-camping
     
  24. Offline

    QQCucumber

    All it does is detect how far from a spawner the monsters are. 15 block radius is pretty huge though.
     
  25. Offline

    the-infernus

    Possibility of added the customization of the sentences? My server is French and it is not very useful in English,

    Thank you
     
  26. Offline

    Coelho

    Added to suggestions
     
  27. Offline

    Zangai

    Code:
    2011-03-03 18:47:59 [SEVERE] Could not pass event ENTITY_DAMAGED to CookieMonster
    java.lang.NoClassDefFoundError: com/nijiko/coelho/iConomy/iConomy
            at com.pi.coelho.CookieMonster.entity.cmRewardHandler.GivePlayerCoinReward(cmRewardHandler.java:31)
            at com.pi.coelho.CookieMonster.entity.cmRewardHandler.GivePlayerReward(cmRewardHandler.java:21)
            at com.pi.coelho.CookieMonster.entity.cmEntityListener.doMonsterDeath(cmEntityListener.java:64)
            at com.pi.coelho.CookieMonster.entity.cmEntityListener.onEntityDamage(cmEntityListener.java:41)
            at org.bukkit.plugin.java.JavaPluginLoader$39.execute(JavaPluginLoader.java:329)
            at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:59)
            at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:225)
            at net.minecraft.server.EntityHuman.d(EntityHuman.java:423)
            at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:747)
            at net.minecraft.server.Packet7UseEntity.a(SourceFile:33)
            at net.minecraft.server.NetworkManager.a(SourceFile:230)
            at net.minecraft.server.NetServerHandler.a(NetServerHandler.java:70)
            at net.minecraft.server.NetworkListenThread.a(SourceFile:100)
            at net.minecraft.server.MinecraftServer.h(MinecraftServer.java:338)
            at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:253)
            at net.minecraft.server.ThreadServerApplication.run(SourceFile:366)
    
    Do you need to use a special iConomy or something?
     
  28. Offline

    Agnate

  29. Offline

    Zangai

  30. Offline

    jwideman

    Love it!
     

Share This Page