Just checked: it's hardcoded so it would need to change Minecraft Server class in order to do that.
@Kilvanya yeah, i forgot long constructors give an exception. Version 1.1 released!
This mod needs edititing of few minecraft class files, which MAY be vital for CraftBukkit. So you can get a nice list of Exceptions instead of...
Version 2.5 released! See OP for more information. Oh please, didn't I say post before yours that i'm fixing it?
Working on fix.
I'm aware of that. Testing it, also need to add GroupManager support cause i can't get new Permissions to work on my test server.
Version 2.4 released! See OP for more information. But what if player d wants to bid auction? He won't know how high is current bid.
I'm not quite sure what you actually want, sir.
That's really strange. Also, I don't see the "internal server error" lines.
Version 2.3 beta released! See OP for changes. It's marked as beta, because i couldn't fully test it, because of the lack of time and no bug...
Will look into it. Nice! Thanks for the information :) There is one actually. It's "auction.allow" (see OP).
@Daveyo @errdivideby0 If you are getting any errors in craftbukkit screen, it'll be cool to copy them here. It's hard to find a bug when you don't...
First you need to add Craftbukkit jar to your project. Then you cast World to CraftWorld and then use method a(Entity causingEntity, double x,...
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