That sucks. Thanks for pointing out that NMS method anyway. Could you tell me what is it called (in deobfuscated code)?
Yeah, but I want to use those Bukkit-unhandled kills in my PvP plugin, hence the need for Player objects. And the idea of testing whenever that...
Hello, I've been wondering if it's possible to determine death reasons like Vanilla does. If you look through Minecraft lang files you see in...
Well, that certainly sucks :\
Sorry, but there is nothing on the subject in that article.
Hi My question is, as you could guess by the title, how to check whenever new joining players have registered a certain packet channel. I would...
But the player im checking will get in... I don't want that until im sure that he's allowed to.
Hi, Since I need to call a very CPU consuming method at login/pre login event, I would want to make is asynchronous. Is there any way I could do...
I finally got it working by copying NoiseGeneratorOctaves and NoiseGeneratorPerlin classes from Minecraft to my plugin.
Sorry, I probably didn't explain it correctly. I am trying to generate wavy mountains using that noise generators and height of the mountain per...
In my case, I need the method to return an 16x16 array specifying Y-positions in chunk. I use it to determine highest block position on specified...
That doesn't help at all unfortunately. Bukkit noise generators doesn't contain that one method I'm looking for.
Hi, I've been recently started porting my world generator mod to Bukkit. It's almost done, but im stuck with one of octave generator's...
This is not the case. The second join message appears after some ticks.
Hello. Recently there have been problems on my server. Players were using some kind of weird bug, that allows to double log-in on the server...
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