@timtower EDIT 2: I am so dumb. After doing a bunch of testing, I realized I had actually changed a small thing in the event that I had forgotten...
@KarimAKL Okay, done. Thanks! :)
I'm trying to make a command that enables and disables my plugin. Because I can't actually use a command in the plugin to enable the plugin after...
@Blackwing_Forged Okay, thanks - that worked perfectly. Why can't you use ==?
I am trying to detect if a wither that shoots something is name a certain thing. So, I set something like this up: String witherName =...
@Lucas325 I assume that you can use e.getPlayer() instead of e.getEntity, since the PlayerDeathEvent will always be a player dying. Player p =...
@InstanceofDeath @MasOS @susy01 Sorry, for some reason I wasn't alerted until now that there were replies. I did set the itemstack to the...
I'm trying to add a named poisonous potato to a player's inventory. Here's what I've got. As far as I know, and from what I've read in my...
@timtower Oh, okay. That makes a lot of sense. Thanks for your help on this!
@timtower Okay, I changed the "false" to "true" and it now works as intended. If you are able to, could you briefly explain why it did that? I...
The title is the best I could get - I had trouble effectively describing it for a title. I made a plugin where a player can type a command (the...
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