martian3333 kney1987 Ah, I see, thanks for your help!
I recently got PermissionsEx for my server, and even though I've worked with permissions on my own plugins, I have one question, is there a way to...
raGan. Oh thanks, it works now! :)
You're probably not going to read this, but the way I join Arrays and Iterables is by using this: Joiner.on(" : ").join(iterablearraylist)
Use some player metadata to associate a team identifier to the player, there is a tutorial here: http://wiki.bukkit.org/Plugin_Tutorial#Metadata
Hi, I recently have been working with Configurations and ConfigurationSerialization, so I can store my class, and everything works the way it's...
Tarestudio Adversarius Lol, I was a bit wonked out when I wrote that code, thanks, it works now!
I don't understand why I need to try that, because the getAttachedFace() already checks if it is a wall sign, and if it is, it returns BlockFace...
I'd do that, but I need to check if the sign is a wallsign first, and I can't use sign.isWallSign(), because org.bukkit.block.Sign doesn't have...
chasechocolate Yup, I'm importing org.bukkit.block.Sign.
Looks to me like the Mcore version you are running is outdated, because when you get a NoClassDefFoundError from a plugin, that is usually the...
I didn't know which section to post this in, so I'm posting it here. I'm trying to associate my bukkit account with my minecraft account, but...
I've been posting problems I've been having like mad about my in dev plugin, but I come here every time I can't find my problem on google....
Adversarius I tried that, and it works perfectly! Thanks! :)
Originally, I actually did use sign.getLine(0), to get the first line, but it appeared to have the same result, so I tried sign.getLine(1)
Separate names with a comma.