I'm 95% sure. Im trying to check if a item is moved to or from a hopper, so it's the good one right? EDIT: found the problem. There probably is a...
No errors, didn't get the message...
@KarimAKL sorry for the late reply. I have tried that. Removing static doesn't work...
I'm developing a plugin in 1.12(because it's for a friend, and his server is still in 1.12 lol), but can't get my event to fire... Code: public...
@The_Spaceman thanks, it works(while I tried it before and it didn't work then)!
@knokko sorry for the late reply, was away for a day. Well that's the problem. I've already done that, and tried what you said, but it still...
Tried, both do not work, blockstate gives me ClassCastException, normal blockgives no error. Thanks for suggesting this as I totally forgot that...
I'm trying to check if a sign is under a cart. So I'm using an if statement that checks if the blocktype is a sign(using the .equals method as wel...
@MightyOne I have a default config. Just updated the original with the code ;) Well, just fixed it. Was as lazy as I normally am, and just...
I have the getConfig().options().copyDefaults(true), and I save the config using saveConfig(), but it still doesn't generate one. And what makes...
There you have a point :P
Well, that would be long typing for the people that want to change the config :P
Thanks for the note! But how do we do it in the future? Because it would really suck if we have to do minecraft:someitem in the config.
I've got an int id from my config file, that I want to convert into an itemstack(like the give command did. You pass in an id, and get the...
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