Do you know how essentials does it? Like how they store a players data in their own YAML file. Thats basically what I am trying to. I understand...
I understand the concept of what you mean but I've never been overly skilled with hashmaps, mainly because when I was learning java HashMaps...
First and foremost I am not talking about the default config.yml Now that thats out of the way, onto my point. For my plugin I am looking to use...
I am familiar with it, I use it to "paste" in the default config on first load if there isnt an existing one present. @Override public void...
It does, thats why I changed the "setItem(item)" method to "addItem(item);" Heres the current setup for the method: if...
@Totom3 I kind of understand this but could you either dumb it down for me or show me an example? Thanks atleast for replying Oh after reading it...
I am currently stuck badly. So My plugin gets a material from the config and using that it assigns it to a slot in a system Inventory and to do so...
Okay so I discovered the error, @MOMOTHEREAL the plugin.yml was in error but it was more than the "commands:" I redid it and added a description...
@MOMOTHEREAL I tried and tested, changing it to "commands:" made it unusable i believe because It wouldn't load after that
Yea I was using Chatcolor.* , I guess eclipse changed it xD Can anyone useful actually help me find out how to fix this please? :'( EDIT by...
Positive [20:13:48 INFO]: Preparing start region for level 0 (Seed: -8804380286814850783) [20:13:49 INFO]: Preparing spawn area: 7% [20:13:50...
So basically I'm making a plugin to do custom gui's (I know theres a plugin called SimpleGUI creator, its outdated and kept throwing errors on my...
Hello, i recently got back into java programming and my server owner asked me to make a plugin. Which normally i would be able to code it easy do...
Okay so i read my stack trace and it says the errors were at: Line 72 : if(!(this.getConfig().getString("Religion4.Name") == "null")) and line...
I have been trying to fix it so ive been tinkering with the code Heres whats new: [SPOILER] [SPOILER] My log data (newest) :...
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