__Sour Keep in mind in this code: if(args[0].equalsIgnoreCase("list")) { StringBuilder guards = new StringBuilder(); for (Player user :...
Found a question on StackOverflow that may help you. Link
Sorry, I don't believe it's possible, although I could be wrong. Here is a list of topics similar to this: Boom
The PlayerMoveEvent has a getFrom method. You could probably check to see if the actual block they were on doesn't change and just ignore the...
An ItemStack does not necessarily mean that it contains 64 items. I set the amount to one, so it will only remove one item. No problem. Ya,...
Try This package me.MichaelSaber.Strong; import org.bukkit.Bukkit; import org.bukkit.ChatColor; import org.bukkit.Material; import...
Can you post the code that you currently have?
Check to make sure the player has 64 cobblestone before removing it and giving him the end stone.
May want to check out how to actually use if statements. http://docs.oracle.com/javase/tutorial/java/nutsandbolts/if.html They don't do too much...
Don't really see any error, but I am going to recommend that you use DRY. It will make your code neater, and it may become easier to spot any...
You don't have any @EventHandler annotations above your events.
If there is an error in the console, you should post it. But, I don't believe that is your main problem. From what I can tell, you never handle...
Through a quick google search I found these threads: https://forums.bukkit.org/threads/get-the-direction-a-player-is-facing.105314/...
Separate names with a comma.