Lol that'll be easy... making a hunger games that is only meant to be played once is easy now the natural disasters that's another thing... that...
I would be able to finish a simple hunger games plugin (my definition of simple) in a week... But then again my simple might be too simple...
we have to see more to be able to do anything...
How would I color a chunk on the dynmap to the color depending on what is set in my plugin?
DogeDev a huh but anyhow thanks.
TheUpdater thanks I'll take a look into that but what does == mean RizzelDazz I know basics but it just didn't fit with what he was telling me!...
okay what if they had to right click it for example it is white now. A blue player hit's or right click it and it is counting 20 seconds to blue...
How do I go about this, I want to create control points where both teams can take it, I want to have a block (for example white wool) on a...
okay thanks.
How to only generate a certain amount of chunks in a world and then to list them? An ideas? (I am new to world generation through bukkit)
to save them there instead of using getConfig() use whatever you called the getCustomConfig() the string of code will look like...
xTrollxDudex a-huh
xTrollxDudex hrm I do it this way... edit: oh and I was talking about his cmd. etc... @Override public void onEnable() {...
^ Yeah I agree wit this guy this only hurts my eyes looking at the whole class with no clue what to look for... oh and also use the code syntax next >
I don't like having commands that way...
Separate names with a comma.