Even if I set the speed to ridiculously high numbers, they run around like lightning bolts on land but like snails once they hit the water.
Any luck on this?
Ok... But how does that solve the problem? That's a way to detect when they're in water, but what to do about it once the system recognizes that?
Hey Bukkit, As the title suggests, I'm trying to mess around with NMS / CB code to make certain monsters such as skeletons move faster in water...
Hey Bukkit, I was wondering if someone could point me in the right direction in which event in bukkit controls the whole "mooshroom dropping...
Thanks, but that's not exactly what I was asking. I resolved this issue by cycling through the hotbar, once and saving it to a ItemStack...
Hey Bukkit, I'm trying to get the raw inventory slot of a given item in the player's hand. I've tried code such as looping through all items in...
Curses! That was my fear. I'll see if I can spoof the value sent to the client uses to check hunger levels... EDIT: Interesting Comphenix, I'll...
That code is from net.minecraft.server.PlayerConnection.java; The full method is located at line 1034. The earlier code snippet was just...
The actual portion of CraftBukkit that handle firing this event is: if (packet19entityaction.animation == 4 ||...
Would you happen to know what the vanilla velocity modification of sprinting is? There is PlayerToggleSprintEvent, but it's not even called...
Hey Bukkit, Just curious; is the disability to sprint while at a hunger level of 3 or under a client side or server side phenomenon? If it's...
Hey Bukkit, I was wondering if anyone has checked yet to see if the code for displaying the name of an item on scrollover in the hotbar is...
So the only way to pass the information is to create a new CraftItem stack with the new data? No way to just append the old one? Thanks!
Hey Bukkit, So I've been working hard over the last 24 hours porting all of my plugins for a private server to the new bukkit API in regards to...
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