Hey man, out of interest, are you still looking to revise the code for this? I would love to make use of your comment system, it has so much...
eveninglight You can't just give an error message and expect help. You must give a message describing your plight, and provide the classes and...
Gopaintman The configs need not be overwritten if you do it right, and using saveConfig() does not remove anything added in a previous server run...
So, you want something like this: //Comment Here Zombie: //Comment Here test: If so, as of right now, I personally cannot get comments to...
I am having the same problem as Ziimzy, I have not modified any of your code, but I get the same error as provided by Ziimzy. I tried both...
Ah, thank you. The error at getResource() is still an issue, I think I'll try another method to that which I've been using so far to load and save...
I've reorganised the Yaml saving/loading class structure. I have synced all of the changes with my GitHub repository. In my new method I am...
The "config.yml" and "itemweights.yml" files are both in the root of the .jar file. I've put the work done so far on GitHub, here. I think I...
Got rid of the Spoilers. I didn't think plugin was null, though it looks like that is the case, I will make a little check for it and if that's...
I had marked the line 146 within the overwriteConf method. For my second problem: I have found that when the server is shutting down the files...
Hey guys, I'm getting an error (below) when trying to load two Yaml files. In particular, while I am copying the contents of the two files into...
Hey guys, This is quite likely a pretty simple question, however so far I can't find a resolution to it - at least one that is nice - ; how do I...
how about launching the arrow from one/two blocks in front of the player. So if they face East, the arrow fires from one/two blocks East of them,...
Surely by cancelling the event before checking if the broken block is stone means that you will cancel all events and not just ones in which stone...
No errors? Perhaps you haven't returned true in the onCommand method after the command code has ran? This may make the server think the command...
Separate names with a comma.