Another feature suggestion: Multiworld support. Functionality to define what conditions manipulate the user's drops per-world. Would be great for...
Cool; yeah, I figured it was probably a little unrelated, but similar enough that you might be interested. There is a particular texture+audio...
Alright, I'll do that. Thanks for the help, much appreciated! =P
Sorry if this has been asked before, and I don't know exactly how capable Spout is at the moment, but would it be possible/might you consider...
I posted a response on the BukkitDev page, but I guess we'll keep the discussion here xD. "I haven't owned a previous version of BleedingMobs, so...
Didja ever find a fix? It seems to me that we are doomed to lose those worlds forever, unfortunately...
Maybe you can help me figure this out, if you don't mind. I swear I'm not just being retarded this time xD. There are a couple (and maybe more?)...
This has, I'm sure, probably been discussed, but for some reason when trying to /cb set monster, it consistently says that I'm not an operator. I...
Yeah, right, good point, Iii'm retardedsorry. e_e;
Awesome! =D
Kind of works, but I can see a potential problem with that. If you simply disable the teleport permission node for a world, then you can't...
I'm still having issues with the aforementioned bug where players can pick up the "blood drops" if the chunk is un- then re-loaded. Never really...
Might it be possible to release a small update, with config options to disable the messages for whenever weather and thunder starts/stops? Kinda...
Is there or may there ever be support for disabling runes on a per-world basisoasis? I'm sure reasons are easy to guess, but for example, I may...
Any plans to add support for modding wolves' health? Taking them out in a single hit with diamond swords makes them slightly underwhelming to...
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