@FisheyLP Yeah, I just cancelled the event if a custom spawned entity is within it. Works perfectly :) Thanks for the help guys!
@CraftCreeper6 Is there some way to keep it loaded with bukkit?
Ok, so for my plugin, I made it so I could create custom entities by adding an entity to a hashmap, and assigning it an id. When I spawned the...
I remember in 1.7.10, this function made it so the mobs name would be always visible no matter what.
Even though I did mob.setCustomNameVisible(true), the custom name only shows if I hover over the mob. My bukkit version is 1.8.3, and my client is...
@teej107 It's ok, I just finished my custom mob spawning mechanic.
Ok, I think I'll go with a custom mob spawning system. But the thing is, if I want to add multiple locations to a configuration file, how would I...
@Hawktasard I know there's an event called CreatureSpawnEvent, but that event is only triggered when a creature actually spawns in. I want an...
@Konato_K Is it possible that there's something like a MobPrespawnEvent?
Is there any way to allow mobs to spawn in broad daylight, or a well lit area? I'm trying to make it so monster spawners can spawn mobs anywhere.
You're saying I should do e.setHealth(0D)?
You can only set a mob's health anywhere from 0 to 20. Also, the (currentHP - hp) thing is for customHP, not its actual health.
@teej107 Ok, so I found out that this only occurs if the mob is wearing armor. If the mob isn't, then it automatically dies. Is this a bug?...
@teej107 No.... what's really weird is that the mob dies if I run the code a second time.
For SOME reason, when I set a mob's HP to 0, it's still alive. e.setHealth(0);...
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