Awesome! That's exactly what I was looking for.
Yes, I understand that. :) Just as a step to make it harder, I was curious if there's any sort of way to access code from online and use it.
I guess that is another reason as well. I am not posting this anywhere on Bukkit such as the plugin sections, I am only asking regarding the...
Yes, I was aware that would not be allowed through Bukkit due to possible hidden malicious code. I do agree that piracy is always possible. :( The...
This does not have to do with Bukkit in general, but is there a way to keep code online? For example, if I wanted to create a program that...
I misread that. Okay, I see. You're trying to run a command that will open an inventory based off the target player chosen in the command. The...
This should work: event.getWhoClicked()
Hello, Bukkit users! I am trying to figure out a good way to put a RunTaskLater inside of a runTaskTimer. I am trying to make a particle effect...
I am pretty sure you can store the last few messages and re-send them in order to look like the messages changed. But man, that would be serious spam.
getLocation().subtract(x, y, z); Modify the x, y, and z to distance you want the entity to follow to. So, if you wanted it to follow you on the...
The first time you got your config, did you properly space everything? To me, it looks like everything inside of game, server, arena, and settings...
@MordorKing78 I think you can just subtract from the player target's location.
I'm not 100% sure about this, but I think you might be able to clear all items that are not the custom item and then set keepinventory to true....
Do you have any code to start off with or are we going to have to do this for you?
On a PlayerDeathEvent, do e.setKeepInventory(true); The player will then not drop items on death and will keep their inventory.
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