I don't know if you read what i typed but anyways here it goes, i was in school i literally cannot do anything there. I don't know how i can be...
It was written entirely from my memory, which obviously is not the greatest.
No access to the API as in i was in school and i can't do anything there.
Shouldn't there be a Player.getEquipment()?
Check for PlayerInteractEvent if the clicked block is a chest and then remove the clicked block. @EventHandler public void...
What is the default speed for resetting the setWalkSpeed method? Can't find it anywhere. There's nothing in the documentation either, which is...
Assuming you still have the same event named e. e.getPlayer().getWorld().getBlockAt(location).setType(Material.AIR); if say you want to remove...
" i dont want to copy/use other peoples plugins i want to make my own and learn" " post some code here or something and not a disscussion"...
onPlayerInteract(PlayerInteractEvent e) { if(e.getClickedBlock().getType() == Material.STONE_BUTTON && e.getAction() == Action.RIGHT_CLICK_BLOCK)...
So i guess this is solved since i found an API that does this really well. So if anyone else needs to set custom target ro change the AI in any...
So i wanted to create some kind of proximity detection radius, replacing minecraft's detection range. I used Player.getNearbyEntities() to do so....
Derp, sometimes you miss very obvious stuff. >.< Thanks.
Under Sound i can't seem to find the sound that plays when you pick up an experience orb. Is it under something else or does it have any cryptic...
So this is really confusing i created this @EventHandler(priority = EventPriority.HIGH) public void onLogin(PlayerLoginEvent event)...
I just started working on a plugin and i started lurking around in the Bukkit API Event tutorial however i can't get it to work public class...
Separate names with a comma.