I am looking for a plugin that will allow players to communicate when they are on two separate servers. Thanks!
Yes. if Plugin1 callsEvents in the onEnable (for Plugin1) then Plugin2 will not catch them because Plugin2 waits for Plugin1 to be enabled. I am...
I prefer Plugin1 to be independent I have done that Rockon999 I see you have developed a land claiming plugin :) Would you like to see what I am...
When my plugin starts up it loads LandPlots from a file and calls an event for each loaded. My second plugin depends on LandPlots and also needs...
Okay, thank you
I am curious if it is a good idea to use Player metadata to set material ids to a key. I do not need to save these values upon reload or player...
Hey what is a pvp log? is this about anti-"pvp log" or anti-"pvp" log?
Hey Zeus you commented on my PVP Cheats post awhile back so I am returning the favor! Do timers reset when one player hits the other? what are...
Thanks for the comment! I realized why this doesn't work but I was curious if there was a way to do this without using World.getBlockAt() because...
Ok I need to make sure I don't have duplicate blocks in my list so I was using this method of adding blocks to a linkedList protected void...
ferrybig I think I might try your SQUARES idea to test if it becomes more efficient. Otherwise I think I was wrong to ask for people's methods of...
So based on a single location this code will make a sphere with the pBlock as the center. public void act(pBlock pB) { double bsd =...
Sorry guys my mistake, my GriefPrevention plugin was banning people for spam. And event when I was a default, I still have op. Doy!
I can't figure out why but my friends are able to ban each other ! Can it be my yaml? groups: admin: default: op prefix: '[&6Admin&f'...
I prefer nodus over the original client due to functionality, This would be incredibly useful for my friends at pvpminecraft though :)
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