Sweet! Thanks Digi, it works perfectly now. :)
So I changed it to Material.WOOL, but what is the code for the dye? Material.ROSE_RED doesn't exist, and Material.RED_ROSE is for a red rose. I...
I cannot seem to figure out what the code would be for doing this. I am currently using if(p.getItemInHand().getType().equals(DyeColor.RED)) {...
I will try this out. This isn't my first plugin, I know how setting health and getting items and stuff works, I just wasn't sure which event is...
I'm trying to make it in my server when you left click a player with paper, you heal them, but what is leaving me stuck is how to do this. I don't...
I actually went back and fixed my previous code so it would do the same thing. Made it drop their entire inventory by doing a for loop, and then...
The error is gone, I probably would have been able to figure out that easy error had I ever used the Scheduler before. I will now test on my...
Yeah, I changed it to Bukkit.getSchedualer(), however a new error appeared, this time underlining the "scheduleSyncDelayedTask" part. The error...
This is the only problem with the code that I have encountered. "The method getServer() is undefined for the type playerOnDeathListener"...
I will have to try this out on my server, this looks interesting.
Actually, the "p.getInventory().clear();" line works for clearing their entire inventory, however you are right that their armor doesn't get...
I tested it out on my server, it works except it puts their health and hunger at half, so I fixed this by updating the setHealth and setFoodLevel...
Alright, PlayerDamageEvent doesn't exist, so I used EntityDamageEvent, then checked if the entity is a player, converted it to a player and ran...
Nope, it every time underlines it in red and says that setCancelled is undefined for PlayerDeathEvent. I also tried it with EntityDeathEvent and...
I seem to be having an issue with cancelling the event. The PlayerDeathEvent doesn't seem to be cancellable. "The method setCancelled(boolean)...
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