@Googlelover1234 Yeah , i know, but if i store it in one file the file will be loaded/used only when the server start up and will load every...
So, what would be the "best way" to save individual player data? 1. When the server start up load all the data from a unique YAML file with all...
@ark9026 1. Create a new int 2. Loop Through all the inventory slots 3. Check if slot is not null 4. increase the new int the new int will be...
@ark9026 Chest's inventory size is bigger than 11 so your loop will never run
@BiskitDEV Does your plugin starts up?
@QiffaayDEV yes.
@QiffaayDEV How Can i help ?
@ianjohnson315 offlineplayer.getPlayer().getUniqueID().toString();
@Evaluations I've tried add it into the build path, import into a lib file(Like some tutorials), create a lib folder in my plugin folder, import...
@Evaluations Really? thats the best way?
@Skionz The console msgs are sent, but the email is not sent. And im invoking it here > < * And it is invoked at AsyncPlayerChatEvent.* [SPOILER]
@Skionz Nothing happens (Tried port 20, 587 and 465) [SPOILER]
Hello bukkit, community. I just want to know how i can send Emails ? I tried JavaMail API but it returns NoClassDefFoundError. I couldnt figure...
@Hergarian Still wanting?
Hello, bukkit community , im here to ask if theres a way to do this : Image: http://imgur.com/ovCkIz2
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