@GeMoschen If you haven't been using toggleable areas (ie. no areas file) dev#3 will throw NullPointerExceptions upon every start / reload....
Can someone take a look at my setup and check if it's my fault the simplecartsystem is not working? Here's a screen:...
@GeMoschen is it possible that the simplecart and cartdespawn functions require some 3rd party addon like worldedit or essentials?
Some documentation on the cart options would be nice too, to be more precise: useSimpleCartSystem removeCartOnExit Simply setting them to true...
@GeMoschen Sorry if this has already been reported, but I'm in a little hurry right now. Basically, when using the cart dipsensers, it checks if...
@someonepic if you're doing it because it's funny, nice one. otherwise you might look into the mc1201 for an easier alternative to getting them...
@GeMoschen btw, from what i gathered the minecraft adventure update will add native modding support. any plans on porting fb over then?
@dataviruset The fact that the bridge is able to modify blocks inside a worldguardprotected region sounds more like a bug in worldguard to me....
@Kingadams CB as in craftbook? I doubt mixing the two is a good idea, seeing as they both largely implement the same functionality.
@scrub88 looks like a problem with your permissions plugin. you might want to check there.
@GeMoschen Sorry to bug you with this stuff again but I just want to avoid making the same mistake in the future. Why the hell does this work...
@SUparJErk After running a few tests I'm not entirely sure that this is same problem as mine. In your case the problem seems to be that the MC1017...
Very nice, can't wait for your next release. Thanks for you excellent work on what is, in my eyes, the most versatile plugin for minecraft as of...
@GeMoschen After crashing my server for about 200 times i finally found out what's causing the REDSTONE_CHANGE error. It's the way redstone wire...
@woodzy It's basically a 1-input-3-output IC controlling a Goa'uld ringtransporter. When a player steps into the circle a hidden playerdetector...
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