Try using the online http://yaml-online-parser.appspot.com/
If you get an error with your file in there, it will tell you what's wrong.
It's not possible. If you don't want to use the OtherClass' behaviour, why don't you let SuperClass extend BaseClass?
There's also a link why...
You must implement Listener and Player player = null will throw a NPE. Read the tutorial.
You should read the http://wiki.bukkit.org/Plugin_Tutorial
I suggest using
int number = new Random().nextInt(dicenumber) + 1;
nextInt(int) returns a value between 0 and int - 1
List<Player> lobby = new ArrayList<Player>();
// add your players here
int randomNumber = new Random().nextInt(lobby.size());
Well, upon teleporting you put them into a list. While they are in it, you cancel all damage events that target them. Finally, after 5 seconds,...
Already said so in my post. :)
Did you ever add people to inGame?
Also you are checking whether inGame.contains a Player when inGame is an ArrayList of Strings.
Because Block can never be instanceof Button.
You need to check whether event.getClickedBlock().getState() is instanceof Button.
I suggest you use the ExperienceUtils by desht:...
Already has been for a while. ;)
You actually only need one HashMap<String, Long> in which you store the player's name and the time he got jailed.
If there is an entry for the...
I recommend doing a separate class for your party, for the sake of OOP.
In that you could have a Player/String variable as party leader and a...
I'm pretty sure you can't spawn mobs from MOCreatures because that mod wasn't created to support Bukkit. As long as that is the case, you can't do...
Separate names with a comma.