@TheOatBaron But would this work then? String group = Main.permission.getPrimaryGroup(worldname,offlineplayer);
for(OfflinePlayer offlineplayer:Bukkit.getOfflinePlayers()){ Player player =offlineplayer.getPlayer(); String group =...
@Skionz nope works just fine on my personal server with all plugins from my production one
@asofold Its not vault as i used the jar from my official server on my personal one and it works fine @Skionz any ideas? EDIT by Moderator:...
@Skionz package percycraft.fluctis.com; import org.bukkit.Bukkit; import org.bukkit.ChatColor; import org.bukkit.OfflinePlayer; import...
@Skionz Both servers are a 1.8 spigot build that I compiled @Tehmaker It's not my plugins just checked them. Also not sure why this was moved...
@Rocoty Nope no errors
My plugin acts differently on both of my servers one my own personal and the other my official server on server one it works fine and does what it...
thx
Lets say I get a string that has &1,ect How can I replace that with ChatColor.ECT
I need to have access to all players that have logged on. I have not had to store player data yet and have looked at many different tutorials...
Europia79 well I just redid it and it works now.
Europia79 It saves all the data under a player UUID as UUID -name -rank -prefix But it is when I try to call that data it returns null I should...
In my plugin when a player joins I get their name, rank, and the prefix of that rank. public void onEnity(PlayerJoinEvent event){ Player p =...
pookeythekid wow how did i not think of that. Thanks for the help though.
Separate names with a comma.