I'll try. ;)
Haha, Thank you ;)
Added a slash, and made the PluginClassLoader the parent of the class loader. This is what the compiled code looks like....
My 'createClassPath()' returns a classpath that has the location to my plugin's jar, I believe that's why the my plugin's classes that are...
I'm writing the plugin for a client that will play out a RPG-like scenario with different trigger events and actions, however my client wants to...
That's literally exactly what I was just trying. No luck yet. But I'll keep going. Thank the heavens for StackOverflow @AlvinB One thing that...
I'm not going to argue what's the best way to solve a problem, each to their own I guess.
I know what I need, and seek help on that topic. As for your reply, that's what I feared when I was thinking of ways to do it. I'll only need to...
Sure, however I think using matrices are more helpful in the long run, as you can do more powerful things with them later on.
It's easy to loaded any required classes that are unloaded, the problem is just loading them in the same place so that they have access to one an...
The idea is to easily be able to develop new modular scripts without having to recompile the .jar each time a new one is added, and instead of...
No, It's a bit more complicated than that, I'm trying to access my own plugin's byte code from the class loader that dynamically loaded different...
A slick way to adjust points in 3D space is to use transformation matrices. When you multiply a 3D point by a translation matrix, it'll move it...
I'm working on a project that requires source code to be extracted from a text file, compiled then run. I have this working properly in debug...
Mhmm, You can change the chat formatting in the essentials config, in the 'Essentials Chat' section. This is the default format: '<{DISPLAYNAME}>...
Separate names with a comma.