@teej107 After doing some API learning, I learned how to do this. Thanks for helping me! You've helped me in other posts too, and each of your...
Check the plugin out, is it inactive? Did you overlook anything in the configuration file for uSkyBlock?
That was the solution I thought of, but it's too time consuming. Is there a way to get the safe spot? Not the...
Yes, exactly like that. the onPlayerPortal event is called. Although they cannot really teleport to the default world. So player is on...
I made my own FindNetherSafeSpot() which scans through a small area, and it searches for a safe area for the player to spawn. Then I teleport...
Caused by: java.lang.NullPointerException at me.themineshack.GetLore.onPickup(GetLore.java:39) ~[?:?] NPE Error: Meaning you're trying to...
Bukkit.getWorld("world_nether").getSpawnLocation(); doesn't return the location of which is safe & has a nether portal near by to get back to the...
That's what I was doing. There is no way to teleport the player to the Nether portal in the nether where the player is safe.
Hey, Worlds that I have: World (being the default) World_Nether PlayingWorld (not the default) Now: IF the player enters a portal from World,...
Okay, I generated a world. world generatedWorld; how would I apply a gamerule to it, and that world only?...
@teej107 I don't even get the e.getTo() bit, I mean it isn't even documented what it does? I'm trying to calculate how much past the player is...
"until they are not in the border?" = until they're inside the border. So they go back inside the border, yes
I want the player to be pushed teleported backwards (towards the center of the border). I'm coding UHC :)
That won't work, I need a method which checks if players are outside that border when the border radius decreases. I am unsure how to go about...
That's not the problem. Teleporting, setting the velocity is not half the battle. The main problem is detecting if the player is outside the...
Separate names with a comma.