Thanks, looks like the compile options im using is ok. ill update all the api references, looks like it sees some of the api but not all, i should...
hi, I've been playing about with a couple of things, and im not getting as far as I hoped. I'm certainly no stranger to software development, but...
lol know what you mean, when i wrote a DNA and breeding programme for MUD's it worked a treat but because it all came from an experiment i was...
aah ok, i didnt know they approve each upload. do you have to submit sources to them too?
Thanks for joining me in conversation on this, I find it very interesting to find this stuff out, However what i meant in that last paragraph was...
awesome, looking forward to the upload. Thanks for making these changes, I'm damn sure you just pleased the cheese for all your users! =D is...
Actually, just using a click event to update it would actually solve the problem, not my most preferred option but it would certainly be workable,...
yes, 50% would be fantasic. as for the sound, perhaps something simple, like leave the animation global (which it looks like you cant change...
aah, ok. Rather than creating the sound though a thunder event, could it start the visual effect to thunder, then use the radius sound output and...
it doesnt load. I'm looking for something like this or Irradiated, prefebably Toxicity, but none of these have been updated. any chance you could...
very nice plugin, but any chance of making a couple of changes; Make it it so that thunder can only be heard under a storm Rename the dynmap...
does this still work?
that would be fantastic, please do
but the block is causing some kind of update in order for it to be re-pop'ed into the world when its data is updated.
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