Bump.
2MBKindiegames Because after teleporting they are invisible.
Hey guys, I've got a problem with my plugin. After I've hidden some players and teleported them to a location, I had a problem, the players were...
Sagacious_Zed So shoud I use a HashMap or something else?
Sagacious_Zed If it's possible: how can I store multiple players in a interface?
I now have this: public class PlayerGameClass { private Player player; private String name; private String game; public...
moneybagman So this shoud work (But then with 2 strings): public class addPlayerName { public addPlayerName(String name) { this.name = name;...
Hey guys, I have a question: How can I store a HashMaps and get them in more then 1 class? I want to store the player name and another string....
Bump, sorry for the early bump I must go soon.
Get the world then do: "worldhere".dropItem("Location", new ItemStack(Material."Material"));
bump
Or else could I make a enderchest open animation on PlayerInteractEvent and get the enderchest inv of the player and then make a BukkitRunable and...
Bump, is it possible to get an enderchest from the InventoryCloseEvent?
Tzeentchful Yes, I thought that if it works with an chest why not with a enderchest? Sorry that I didn't say :(
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