Yeah, thanks for the sarcasm.
Doesn't work very well. The Zombie flicker on and off. Any other ideas?? thanks
Hey man, do you know how to disable the zombies from igniting through NMS?
Thanks for the reply. But that makes no difference. That enabled me to make them attack in the daylight. But not change the follow range or attack...
How do I change the attack distance of a spider? Like instead of a player having to be close. He can be like 40 blocks away. Kinda like a Zombie?...
Alright thanks! Will this also cure the garbage collection they were talking about??
So like this?? event.getEntity().damage(20.0); event.getEntity().remove();
It says to get BKCommonLib, I understand that part. But I really don't know how to use it? I hooked it into my Project in Eclipse and all. But how...
Well then how else do I cancel the creature spawning from the snowball? It's from another plugin, so I cannot disable it directly. I'm trying to...
I'm not sure I understand what that post is saying :/
The thing is, the mobs naturally spawn. I don't want them naturally spawning within the cuboids. Only if it's from a snowball they should be able to.
So I have this code that cancels creature spawn event for a mob that spawns from a snowball. @EventHandler public void...
I don't quite understand? I tried doing what you said. But the creature spawn event needs to have some code inside of it. Not just an instructor
I have seen this done. I want to register a CreatureSpawnEvent if the projectile lands within my cuboid. Any ideas on how to do this???...
Hello Lemondhead2000, add me on Skype: "colbymchenry777" and I could talk to you about this. Thanks, Colby M
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