Chinwe Thank you :)
BR3TON Thanks :)
Chinwe Thanks! How would I remove the effect from the player when they get out of the water? Like this? Material mat =...
Chinwe -_- how would I do that lol, the brackets have gone all wrong and i can't seem to do it -__-...
Chinwe I changed the code to: if(event.getPlayer().getLocation().getBlock().getType().equals(Material.WATER)){...
Code: public static List<String> poseidon = new ArrayList<String>(); @EventHandler public void onMove(PlayerMoveEvent event){ Player player =...
valon750 Thank you! :) valon750 How would I do this with string instead of dirt? I tried replace string with dirt, but it dosnt work EDIT by...
valon750 "add" dosen't exist, and yes I am registering the events.
I want, so when a player goes onto a piece of dirt, the dirt turns into Cobweb. I have this code, but with this, nothing happens. @EventHandler...
FurmigaHumana What would I do to add more than 1 line with ## ? This is the on enable: @Override public void onEnable(){ saveDefaultConfig();...
FurmigaHumana WOOT it works ;) Thanks.
FurmigaHumana It's still not working.. ;s I think maybe my nicknames is overriding it something...? This is how I'm setting the nicknames in the...
kreashenz This is my onEnable: @Override public void onEnable(){ saveDefaultConfig(); getConfig().options().copyDefaults(true); saveConfig();...
kreashenz No, I just have ## Do not touch nicknames! ## in my config in Eclipse. But when I export it, it dosen't show in the config.
kreashenz ##Do not touch nicknames!## Then when a player does /nickname &bHello.. It sets the values of: {PLAYER} = &bHello
Separate names with a comma.