No. Please use the bukkitdev for all questions of this nature in the future.
Just wanted to post a quick update. http://www.theminequest.com is back up. MineQuest itself is currently undergoing a rewrite by some new coders.
Not yet.
It looks like your browser is blocking some features of the site. I'm not exactly sure how you have your browser configured, but I use Chrome and...
The site appears to be working fine for me. If you would describe your problem in greater detail I can try to help. However, in the future...
Thank you for picking up the project. I was pretty bummed to see that announcement only a week before minecraft releases. Unfortunately when I...
Unfortunately I haven't figured out a way to do it with each having their own permission. But you can set it up so that players are restricted to...
Ah ok. To take out the magic you will have to go into the abil_classes.properties and change the values of the abilities/spells you don't want in...
I'm not exactly sure what you're trying to accomplish.. are you planning on just using the quest system, and leaving all the combat mechanics out...
There needs to be a 0 in the level line for each armor type. Basically, the armor types line defines which item ids can be worn by the class, and...
I had already answered two of your questions at the top of the page you just posted on. To answer your third question, to remove the mage class,...
NPC's have been reported broken by someone else also. It's being looked into. I'll test the dev build in a little bit and let you know if that...
No problem, if you want quicker answers, I'm online in #minequest in the IRC channel at esper.net
Yes. it's configurable in the combat and resource class properties files. Change the line that reads classname_levels= to a series of zeroes...
You can make it so that there is only one combat class, though you will still have all the gathering classes. The setting is in your...
Separate names with a comma.