Bump
@timtower yes
Hey Guys, In my current plugin I wan't that when a player intitialitzes a map the whole map is already explored, so the player doesn't have to...
@timtower good to know that a plugin like this already exists :) Thank you! I will look up how PerWorldPlugins solved this issue :P
I want to have a plugin which allows you to split one main server into other smaller "Servers" (Worlds) and the plugins for the smaller Servers...
@timtower Thanks for your response, but I want this to work even if the plugins are not mine. Do you have another suggestion?
Hey Guys, I'm currently working on my new plugin and I ran into a problem: I want to remove a handler for only a single event. I know how to...
@timtower I want to send a plugin message from a player to another server using bungeecords "forward" message
Hey Guys, like the title sais, I try to send a plugin message in the Player Quit event. My Problem is that this message won't be send ... Is...
Hello guys, I'm currently working on a cookie clicker plugin - sound pretty simple :) but I'm stuck with this Issue: When a player clicks on...
@fullwall or somebody else: How can I make a NPC use the rod ? I already tried spawning a fishing_hook and animating Item use but everything...
You could ise @Caderape2 answer or you can use Bukkit#getServer#getPlayer and check if its null or not.
Please mark this thread as solved if this fixed you problem.
Ok i tested a bit and solved your problem: The problem was that the Bukkit Scheduler is Async. That means that the thrownItem#remove Method is...
Are you using 1.9+?
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